11 March 2016 - Forum Rules
Started by RHDNBot, November 04, 2022, 08:40:30 AM
Quote from: PowerPanda on November 04, 2022, 09:52:58 AMOk Impala, you're doing the Lord's work. Thank you for this patch. While digging around in the Lufia rom, I found what I believe to be the hex addresses where the Monster Ring and Clear Silk items set an encounter rate, if you want to edit those with your reductions too.Monster Ring: 05x6953 (value is currently C0 hex, or 192 dec)Clear Silk 05x6042 (value is currently set to 93 hex, or 147 dec)
Quote from: Ok Impala! on November 04, 2022, 12:32:00 PMFantastic! I'll look into it and do some testing. Especially Clear Silk would be awesome to fix. The game never tells you that it attracts monsters and it's the best armor for Lufia so naturally you are going to use it. Thanks!
Quote from: Ok Impala! on November 04, 2022, 04:53:18 PMYes, that was the thread that got me interested in looking further into the encounter rate. I guess that giving Clear Silk a value of 00 will do the trick.
Quote from: PowerPanda on November 04, 2022, 10:04:43 PMIf I understand correctly, that will cause Clear Silk to reduce encounters further than Sweet Water. The "00" value will be included in the average attraction rate. I would probably set it at whatever the base encounter rate is. That way, with no water in effect, it makes no change to the game. With water in effect though, it makes the water's effect 50% less.
Page created in 0.062 seconds with 19 queries.