11 March 2016 - Forum Rules
Started by T92, May 25, 2022, 02:59:02 PM
Quote from: Rabite890 on May 30, 2022, 06:26:26 AMhttps://gamefaqs.gamespot.com/boards/563415-final-fantasy-iii/79929640Apparently there's an overflow bug with regards to HP gains when you get high enough stamina later in the game.
Quote from: Lynx on May 30, 2022, 01:19:43 AMI have an issue about the b-button dash. NPCs that follow you (fifth party members one could say) do not walk one tile behind you. Rather, they seem to do some pathing calculation due to occasionally lollygagging behind you a step or two now and then. With this patch, it becomes very... janky, as they'll wander through walls and get stuck on wall- (and screen-) walking behaviors that is rather immersion-breaking. So do you know to fix this?
Quote from: DavidtheIdeaMan on June 09, 2022, 02:04:42 PMAwesome to see that this is going well,also I think Mystic Knight should be change into Dark Knight & I have other suggestions for this project as well.
Quote from: DavidtheIdeaMan on June 09, 2022, 07:41:35 PMYep,you got it.Also Bards can use some Knives from the DS remake if I remember correctly?
Quote from: DavidtheIdeaMan on June 10, 2022, 01:52:38 PMThank you. Heh awesome,just like in the DS version. Also more ideas for ya.Fighter -> WarriorAnd in the remake he has a command known as Advance which is a quick power boost before attacking an enemy plus in the remake,the fighter or warrior rather can use some most Knives,Bows & Arrows but can wield all Swords & Axes.
Quote from: T29 on June 10, 2022, 12:53:07 PMIt's a good idea. I'll remove the "Scare" (it's just a waste of time to use it) and replace with Sing (also add Fight as the first command).
Quote from: JeftahX on June 12, 2022, 01:54:23 AMBuffing Red Mage would be great... as it is, it's not a very good class at all (especially now that Fighters can use Wightslayer).I think the simplest fix would be to improve its weapons and armor access, maybe allow it to use up to level 6 spells (with low slot count), specialist mages get more slots and can access level 7 IIRC.Also, if you're looking to make each class special (something the DS version *tried* to do but failed), I was thinking something that would set White/Black mage aside from their "upgraded" versions (Devout/Magus) would be if they didn't get a penalty for targeting all allies/enemies with their spells. A simple solution, but it could help set them apart.Scholar is another class that may need some help. Maybe access to bows and some light armors/bracelets and not consuming combat items (like Zeus Wrath) on use would be useful? It's a gimmick class, but it could be fun for some players to experiment.Anyway, I don't really know how much you can do, but here's my 50 cents, lol.
Quote from: DavidtheIdeaMan on June 12, 2022, 05:24:55 PMGot more ideas for ya Shaman -> DevoutM.Knight -> Dark KnightKarateka -> Black BeltHunter -> RangerAbilitesChakara -> Boost (Black Belt)Soul Eater -> (Dark Night)Barrage (Ranger)Throw (Ninja)
Page created in 0.077 seconds with 19 queries.