11 March 2016 - Forum Rules
Started by Tony H, May 13, 2022, 10:04:58 PM
Quote from: vivify93 on May 14, 2022, 01:33:05 AMthis is awesome!
Quote from: sevin0seven on May 16, 2022, 05:00:52 PMthank you! one of my favorite games. finally it has an editor.
Quote from: KingMike on May 22, 2022, 11:42:49 AM"Zombies won't hurt neighbors" sounds a little busted.That is a major risk of the game. Especially being down to one neighbor. You find that neighbor in the level, and you either immediately win the level or you immediately game over, depending if you or an enemy gets to them first.
Quote from: FireBrandWhip on May 22, 2022, 10:24:22 AM"...won't hurt neighbors." LMAO 🤣Zombies DIDNT eat my neighbors?!I am impressed with your editor by the way will the giant baby be possible and or be able to edit what item and neighbor drops from that boss.Also an editor where we can change which levels get dark or perhaps change them all to have different statuses would be f****** awesome!!One more thing I like to usually suggest a feature that doesn't exist normally in the game.So here's two of them:Would it be possible to patch the game so that werewolves don't hatch out of the tourists? And or change which neighbors turn into werewolves? Perhaps a baby turns into only one werewolf! Lol.For the second feature something like a manic mega mode where waves upon waves of zombies come at you on a small screen and you have to kill a certain amount of enemies to beat the level... Sort of like call of duty!This shouldn't be hard and would actually be pretty fun to have a "waves level"Oh and I guess here's one more would it be possible to have two zeeks or two Julie's and give the second player a slightly different palette?
Quote from: FireBrandWhip on May 22, 2022, 01:45:36 PMRight. However it's a feature that Tony H put into his editor.... Although now that this is come up it would be cool to have a certain number limit of how many neighbors can get killed. Say put three so that it will always keep three neighbors up.On another note do the unkillable neighbors have mobs constantly trying to attack them or do they just ignore them? Perhaps even have a hit points box counter for each neighbor I suppose that would require expansion.Just a few thoughts on that.
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