You've done some awesome work so far A29, and in a pretty short span of time too. It's so great to finally have all of these improvements and bugfixes in one place for the "FFV Definitive Edition."
The main (and very minor) wishlist item for a future revision I can think of is a fix for the bug where the Samurai's Mineuchi skill doesn't paralyze enemies as intended. I don't think this one has been addressed by any of the existing hacks or bugfixes yet. The bug is present in the SNES and GBA versions, but was fixed for the PC / mobile releases and the Pixel Remaster.
I think there's also a discussion to be had around rebalancing Freelancer, so that by the endgame it isn't automatically the go-to OP choice once you've mastered lots of jobs. The first thing that comes to mind is trimming its stat gains to something like 50%-75% of the jobs that character has mastered, and also limiting which / how many innates it can use.
Thanks again for all your hard work, I'm greatly looking forward to my next playthrough of V.
