11 March 2016 - Forum Rules
Started by Josephine Lithius, January 12, 2022, 11:23:21 AM
Quote from: Josephine Lithius on January 12, 2022, 11:23:21 AMAlright. I feel a little odd asking this in its own thread, but I was wondering... In Super Mario Bros. on the NES, every single pipe in the game is programmed to spawn a Piranha Plant unless the World counter is set to 1-1. For some reason, World 1-1 has a special flag somewhere in the code which completely prevents Piranha Plants from spawning. This only happens in World 1-1, even on the Second Quest.So, my question is... is there some documentation, other than the disassembly, on what this "no Piranha Plants" flag is, where in the code it rests, how it works, and if it's possible to implement in other levels? Or... port over to Super Mario Bros. 2 / The Lost Levels...?Thanks in advance for any help!
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