News: 11 March 2016 - Forum Rules

Author Topic: Mapper used in Super Mario Bros Two Players Hack  (Read 695 times)

Ben Boldt

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Mapper used in Super Mario Bros Two Players Hack
« on: December 20, 2021, 10:18:53 pm »
I was looking at this hack:

http://www.romhacking.net/hacks/4180/

I noticed it uses Konami VRC6 for a mapper.  Intrigued, I open the debugger and find that it is using scanline interrupts and bankswitching CPU address space $8000-BFFF.  It appears to effectively use no other features of the VRC6.

I am wondering if I missed something.  Why this hack would not have used the much more available MMC3 mapper.

Cyneprepou4uk

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Re: Mapper used in Super Mario Bros Two Players Hack
« Reply #1 on: December 21, 2021, 03:38:18 am »
He uses VRC6 for most of his hacks because he feels like it. Don't worry about it.