I've recently started trying to learn a little bit more about rom hacking so I decided to make a PT-BR translation of Golden Axe. I'm using Monkey Moore to make tables, and WindHex32 for Hex editing, but I ran into some problems. I create the table, open it with a Golden Axe rom, an it lines up perfectly with the text, however every time I change anything and try to run the game, It just gives me a red screen, no matter the rom I use or emulator. But here's the thing: if I apply a ES translation patch to the rom before attempting to change anything, it works fine, using the same table I've created with the original unmodified rom. Am I missing something here? I could just apply the ES patch and work from there, but I really want to know what's going on, otherwise I will not be learning anything. I appreciate any help.