I've recently been interested in learning a bit about ROMs and assembly language in general (I'm a developer but completely new to AL).
As a learning project I've decided to take a look at the ROM for micro machines 2 (SNES) with the challenge of making a small change to the Head to Head mode:
- Currently in head to head mode, if both players still have lives, then the game has a maximum of 3 laps before sudden elimination.
- I want to make a small change to have 0 lap limit - the players keep playing until one player looses all lives.
I have used the DiztinGUIish tool to convert my smc file into the (potential) 1 million lines of AL. And also some experiments with connecting this to the BSNESPLUS emulator in debug mode while playing which is showing me some lines of code being hit during gameplay.
However, I'm a bit lost with the sheer size of the code.
Any advise/assistance would be greatly appreciated :-)