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Author Topic: [NES] Bio Miracle Bokutte Upa (Baby Mario) [Mesen HD Pack] (WIP)  (Read 1008 times)


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Bio Miracle Bokutte Upa (Japan)
バイオミラクル ぼくってウパ

NES Mesen HD Pack (Work in Progress)

Hello all
Recently I have rediscovered the wonderful land of emulator with the "HD" Graphics
and here is my first attempt on making one

I have chosen "Bio Miracle Bokutte Upa" because when I was a kid I was able to rent that game in one time in Canada (for those who don't know this title was releases only in Japan)
the 2nd time I went to rent the game, the counter lady told me they no longer have it because "they where not suppose to have it"...

Later I discoverer that game was not called "Baby Mario" but "Bio Miracle Bokutte Upa" and I have fun with that game since then..
It is the perfect first HD Pack game for me as the graphic are not too complex (I am not an artist)


- Redo Konami Intro
- Redo Start Screen
- Add Background to each levels
- Replace tile with updated graph (duh!)
- Replace Audio with the 7" 45rpm Vinyl release
-- Info on Vinyl:

So We want to post here the development of the project to get feedback from the community

For Mesen v0.9.9 (and up)
DOWNLOAD:(Curently not Available)
Graphic Scale: 2x
Required Rom: B5DDC652BEAF37E4B8E7409C774C2A42AE77FDA3
« Last Edit: August 30, 2021, 11:01:44 pm by LiQuiDz »


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Re: [NES] Bio Miracle Bokutte Upa (Baby Mario) [Mesen HD Pack] (WIP)
« Reply #1 on: August 30, 2021, 11:22:05 pm »
The Experimental Stage

Here is some test screen


We should be able to use some of the graphic from the original manual but..
If anyone want to jump in and help us with making Baby Upa & is enemy Look better
Help is always appreciated


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Re: [NES] Bio Miracle Bokutte Upa (Baby Mario) [Mesen HD Pack] (WIP)
« Reply #2 on: September 01, 2021, 10:26:52 pm »
Interesting! I have experience with making HD packs so I can help with technical problems. I'm not good at making pixel art though.