11 March 2016 - Forum Rules
Started by Outrunner, August 12, 2021, 03:47:55 AM
Quote from: Outrunner on August 12, 2021, 03:47:55 AMThe art is in a .bmf format, which is some form of bit map that I cant simply edit or see without jpsxdec.
QuoteAlso, Im interested in getting the source code for this game and maybe porting it to the windows version, or changing the graphics of the pc version with the psx. Getting the source code for this game through the psx game could help solve the pc version problems. If anyone can help with that it would be of interest.
Quote from: Jorpho on August 12, 2021, 10:10:08 AMFor starters, what exactly led you to this conclusion?Are you referring to a decompilaiton project like the one done for Super Mario 64? That's not a particularly realistic goal. The only other way to get source code is from unofficial leaks.
Quote from: Outrunner on August 12, 2021, 12:31:07 PMWell, I did an online search
Quotethe images for some reason come about as png's with the iso editor program I mentioned
QuoteReason to why I ask if anybody here knows anything about that, either from the company that made it or through other means.
Quote from: Vehek on August 12, 2021, 11:30:53 PMYou're operating under a lot of misconceptions about console file formats and how jpsxdec displays them to you.jpsxdec scans the contents of the game's files to detect a few standard formats used in many PS1 games (TIM - images, XA - audio, STR - videos) and is capable of converting them into standard computer file formats. So the images are not PNGs, they're TIMs and you just used the default conversion/dumping option.Also, never assume that a file extension is meaningful. They're not unique to a file format. Whether it's a console or a computer, the creators/developers could just make up whatever they want for an extension.
Quote from: Jorpho on August 12, 2021, 11:12:41 PMAt this point I have no idea what you searched for or why you decided to search it. Were you just looking for random data formats that might have been used at the time of the game's release?Do you actually have images that you can view in a standard image program, or what? I'm afraid this really isn't making any sense.No one here is likely to be hoarding source code for an old game. If it was ever leaked, Google would likely be able to tell you.
Quote from: Outrunner on August 13, 2021, 12:15:24 AMAll searches pointed to corel
Quote from: Jorpho on August 13, 2021, 01:42:58 AMWhat searches!? If you are expecting someone else to follow your train of thought, I am afraid that is quite impossible. Did you just happen to see a random reference to "bmf" when you were examining the disc image or something?
Quote from: Outrunner on August 13, 2021, 05:23:36 AMYes, I did just that. Mounted the cue, took a look at the files and went about thinking it was somehow related. Searched for .bmf format and every hit on the net took me to that corel format. Ended up with a ton of "spicy" 1994-6 corel low res art and a drawing program I will try for fun.
Quote from: LostTemplar on August 13, 2021, 08:07:21 AMContainer formats are also very common, especially in disc-based games, I wouldn't think they "copied" that.
Quote from: Outrunner on August 13, 2021, 02:13:38 PMIs it not better to just make a single list and order by use and order the data in the cd accordingly to its needed reproduction?
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