Final Fantasy V - GBA Script Port (v1.16) Project Thread

Started by 121J, October 20, 2017, 11:02:18 AM

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mgridgaway

Hey there!

Just finished up this hack and it was a great. No issues to speak of except at the very end. Using my Super NT with a Super Everdrive, I noticed that during the text crawl right after beating Neo ExDeath, the text started wrapping oddly and disappearing. It started maybe 50% of the way through.

Neon Streetlight

Quote from: mgridgaway on March 16, 2020, 09:32:12 PM
Hey there!

Just finished up this hack and it was a great. No issues to speak of except at the very end. Using my Super NT with a Super Everdrive, I noticed that during the text crawl right after beating Neo ExDeath, the text started wrapping oddly and disappearing. It started maybe 50% of the way through.

Hey, I'm pretty sure this is a known issue. Happened to me a while ago and I remember reading about it somewhere. Such a great romhack.

darthvaderx

See my hacks channel including some of my works:

https://www.youtube.com/user/MyWashington2/videos

jmoral14

Found an instance where Bartz's name displays as the default even though I changed his name right before you fight Magissa and he says "Wait...you'd hunt a wind drake!?"

kouga47

Quote from: jmoral14 on July 30, 2020, 08:30:34 AM
Found an instance where Bartz's name displays as the default even though I changed his name right before you fight Magissa and he says "Wait...you'd hunt a wind drake!?"

First off, thanks to the OP for this awesome project, can help me make a definitive FFV quite easily!

For this problem, since it seems like this topic is inactive, I went through and hex-searched the dialog and found 3 instances where Bartz is still hardcoded into the dialogue: 1 is right here, 2 are the conversation slightly before this when Galuf tells Bartz they should go through the air by drake. I used the hex editor to change them to the name the player has given to Bartz, but the problem is I'm not sure how to post it haha. Not sure how to post my tiny .ips file here, so here's a screenshot, change from the left to the right using any hex-editor.

https://imgur.com/DVb8Bcq


Chicken Knife

Quote from: kouga47 on June 16, 2021, 03:17:05 AM
First off, thanks to the OP for this awesome project, can help me make a definitive FFV quite easily!

For this problem, since it seems like this topic is inactive, I went through and hex-searched the dialog and found 3 instances where Bartz is still hardcoded into the dialogue: 1 is right here, 2 are the conversation slightly before this when Galuf tells Bartz they should go through the air by drake. I used the hex editor to change them to the name the player has given to Bartz, but the problem is I'm not sure how to post it haha. Not sure how to post my tiny .ips file here, so here's a screenshot, change from the left to the right using any hex-editor.

https://imgur.com/DVb8Bcq

Thanks for doing this!. If you wanted to submit, click submissions at the top, submit files, submit hacks, choose addendum for category. In another window, open rhdn, go to submissions, the scratchpad, use the scratchpad to upload the ips in zipped format, copy the link when submitted, paste that link in the original link under filename.

The rest of the fields there should be self explanatory. Feel free to reach out if you have questions.

Alcahest

Hmm silly question probably but why isn't kouga47's fix included in this patch?

121J

just submitted it. should work unless i've accidentally messed anything up

Alcahest


HARVEST

Can B button dash be added just like in Rodimus Primal's Namingway Edition and TWUE?

Rodimus Primal

Quote from: HARVEST on July 12, 2021, 11:28:14 PM
Can B button dash be added just like in Rodimus Primal's Namingway Edition and TWUE?

This hack might help. http://www.romhacking.net/hacks/3746/

HARVEST

Have you thought of collaborating with Rodimus Primal on making a GBA Script Port Redux with even more fixes and add-ons to Final Fantasy V?
And to fix any character overflow problems, I recommend using the Square GBA/DS font.