I'm tinkering with a ROM hack of Rockman 2, and I know that there is an issue that causes the game to reset to the bootup screen somewhere between offsets 3d78d and 3dd10. I have a savestate one frame before the game resets, and I'd like to use the FCEUX debugger to find out what is being called that causes the game to reset. I can guess that the game is jumping to 38019 or something like that because that's usually what shows up on the debugger immediately after the reset, but this doesn't seem to be the issue. Can someone describe for me how I might use the FCEUX debugger to better pinpoint the cause of the reset? Any help you might provide would be greatly appreciated.