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Author Topic: Marmalade Boy SFC game (Hacking & ) Translating project  (Read 4843 times)

Bunkai

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Marmalade Boy SFC game (Hacking & ) Translating project
« on: July 29, 2021, 02:08:47 pm »
****************************************
Patch: Not released, ETA unknown
****************************************

Hey there:

I am Bunkai, currently my main project is translating the marmalade boy games from Japanese to English (and, after that, to spanish also).


Credits for the awesome graphics to: Graphicus (http://www.romhacking.net/community/5720/)

With the sfc game I also want to be more helpful than just translating. In this thread you will see a log with any improvement worth to mention.

Don't get me wrong, I don't want to be pretentious, I am glad to ask or accept any help when provided (In fact during the last few days, I've been asking in the rhdn discord server)

A (beginner friendly) document with what I've done and a guide to do this is being uploaded to https://www.mediafire.com/file/1l5nd20vr4yv6f7/ (1.07MB as of aug/03/2021).
[It has screenshots and credits to anyone who helped or collaborated]

> PDF outdated. It will be edited to the summary format, with a few visual complements.

If you have any question related to this that I can answer, feel free to do it. (I'm usually at the discord and I may not login much, but I read the thread more often)


#marmaladeBoy_games
#laFamiliaCrece_games
#piccoliProblemiDiCuore_games


****************************************
Project Log, summary.   
Last Update: 30th April /2022
****************************************
Spoiler:
Klarth (https://www.romhacking.net/community/341/) made a png dump of the font.
https://cdn.discordapp.com/attachments/267170507705679872/870012287635828736/CleanFontRotated.png

343 (https://www.romhacking.net/community/4906/) helped with the  Japanese table creation.


***

2021 December

A Gdrive folder is created to have everything organised and easy to access. It also has a walkthrought and the instruction manual screenshoted.

https://imgur.com/a/E1nWjJx

[Also created a discord to team communicate]

***

2022 January

Denim (https://www.romhacking.net/community/2943/) has a tool to extract/insert the font:
We have the japaneseFont.bin

I designed and created an englishFont.bin with yy-chr. And later created the English table file. [Font needs fixes]

https://imgur.com/a/b7XhCWy

***

2022 February

A first script dump is made.

English full translated manual Beta v0.5 version uploaded to archive org, links:

https://archive.org/details/marmaladeBoy-sgb-manual_Eng-v-0.5
https://archive.org/details/marmaladeBoy-sfc-manual_ENG-v-0.5
(japanese original version is uploaded too if someone with the ability want to see them)

***

2022 March

Going through a playtrough to be sure (up to a point) that all the text is dumped before starting the translation.

Graphicus joined the team to make the english graphics.

The script translation started, using the intro + initial tutorial to test insertion with memory block transitions. Doing fixes to it when needed.

Excel "encyclopedia" is created for translation consistency.

Updated the font to fix the wacky appearance.

Some graphics have been done
(Home screen, Start/Continue/Keyword screen,
My profile screen, Boys' Data screen)

A Translation To Do list is created for all the script.
Besides, the first milestone (menus, fortune telling, charms, most tutorials and intro translated) is reached.

***

2022 April

A "brand" for the project is created. It looks quite professional and brings more appealing.
 Using in-game snapshots.
 And a quote that arose at /r/marmaladeboy/, "Thank you for reading, and have the marmiest of days."

***

Thank you for reading, and have the marmiest of days.
« Last Edit: April 30, 2022, 05:28:21 am by Bunkai »
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Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #1 on: December 19, 2021, 08:38:19 pm »
I haven't made much progress in the hacking side of the project but I just found what seems to be all the script text copied here:
http://ifs.nog.cc/k-z-y.hp.infoseek.co.jp/nikki/mamale.html
for those who want to take a look to have an idea of the size.

Besides I wanted to say, that, if someone happens to have the manual and could scanlate it, would be awesome. As it could help to understand more about it.
Never mind I found it in a video.

*** Dec / 21 / 2021
A brief update on the non hacking side, I have (in a folder):

 Complete script ordered / copied (not by me) from an actual gameplay
 Instruction manual (low but completely readable quality)



*** Dec / 22 / 2021
I made a private discord sever and a gdrive account for the project to be organised and accesible when/if it becomes a team effort.
« Last Edit: January 31, 2022, 12:42:34 pm by Bunkai »
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Ray572

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #2 on: December 21, 2021, 07:03:29 pm »
Thanks for your project, I have always liked the translations of famicom and super famicom, which for cultural reasons never reached America and this game based on an anime classic will be more than interesting to play. :beer:

Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #3 on: December 28, 2021, 06:02:19 pm »
Since one of my ideas is to get it translated first to English and later to Spanish, I've already drawn the ñ in the font.



Details will be up in the future, but I think this was a nice way to say goodbye to 2021
« Last Edit: January 31, 2022, 12:43:02 pm by Bunkai »
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Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #4 on: January 28, 2022, 12:39:28 pm »
Miniupdate: There is a text script dumped, but we are going through the game to make sure it's all the text in the script (this won't be a short process from what it seems).

Images are completely on hold until the dialogue text is done. If any reader has the ability (and wants) to help with those, please say so.
[I can make translation for most of those quick since they have little text, but the skill to extract them, modify them in a nice way, and reinsert them is another different problem]

If you have any questions, do them!
« Last Edit: March 08, 2022, 02:46:59 pm by Bunkai »
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Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #5 on: February 13, 2022, 06:29:29 pm »
Miniupdate:

Both game manuals (for the SGB & SFC console version) have been uploaded to archive org, original Japanese and English fantranslated. For those who want to take a look at them.

English version links:

https://archive.org/details/marmaladeBoy-sgb-manual_Eng-v-0.5
and
https://archive.org/details/marmaladeBoy-sfc-manual_ENG-v-0.5

Enjoy.

The game translation is still a WIP.
« Last Edit: March 07, 2022, 05:49:39 pm by Bunkai »
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Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #6 on: March 07, 2022, 05:52:48 pm »
No updates yet, but the project is alive and kicking.

Still going through the game to make sure the script dump has all the text:)
« Last Edit: March 30, 2022, 03:48:17 pm by Bunkai »
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Ray572

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #7 on: March 07, 2022, 08:05:53 pm »
Yesterday the translation of the Super Nintendo game "Tokimeki Memorial - Densetsu no Ki no Shita de" was released
https://www.translated.games/snes/heartthrob
Hopefully we can see your translation soon :thumbsup: :beer:

Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #8 on: March 10, 2022, 10:08:36 am »
Yesterday the translation of the Super Nintendo game "Tokimeki Memorial - Densetsu no Ki no Shita de" was released
https://www.translated.games/snes/heartthrob
Hopefully we can see your translation soon :thumbsup: :beer:
First i want to thank you for the support, last time i didn't properly answered you, sorry.
This project's translation has yet a far journey ahead and i can't even compare my translation skills to those beasts :d. But i will do my best.




Everything is ready for the actual translation of the game's text, it will start soon.

The main screen has been created, check the 1st post to see it :)

Other than that, i don't expect to make comments in some time. If you see this in that time period before updates, and you are unsure about something, write a comment and ask.

***
March 13

I was wrong, a few last bullet points before going silent deserve to be told:

The script translation started, using the intro + initial tutorial to test insertion with memory block transitions. Doing fixes to it when needed.

Excel "encyclopedia" is created for translation consistency.

Updated the font to fix the wacky appearance.

Some graphics have been done already.

Now the project thread really goes silent. Updates will be made when the translation reach to a remarkable point.

« Last Edit: March 30, 2022, 11:39:44 am by Bunkai »
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be curious.

Huliatt

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #9 on: March 17, 2022, 04:35:09 pm »
Bunkai, you are my hero! I am a huge fan of Marmalade Boy and have been looking for the English translation/patch for YEARS!

I took three years of Japanese in high school, but that was ages ago and I barely remember any of it, so while I am pretty useless at translation, I would love to help in any other way I can. Let me know. If nothing else, let me buy coffee for the team!

Looking forward to an update  :thumbsup:

Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #10 on: March 18, 2022, 10:14:46 am »
Bunkai, you are my hero! I am a huge fan of Marmalade Boy and have been looking for the English translation/patch for YEARS!

I took three years of Japanese in high school, but that was ages ago and I barely remember any of it, so while I am pretty useless at translation, I would love to help in any other way I can. Let me know. If nothing else, let me buy coffee for the team!

Looking forward to an update  :thumbsup:

Glad to know you like the project :)

We have all position filled currently, but I will take you into account when we get to the beta testing phase if you want to. (Send me a PM to talk about that if you're interested, no promises tho)

I'm sure you all will like the updates when they arrive, but that will have to be another day, sorry.

Thank you for your support and understanding.

****************************************
             March 23rd
****************************************




I made a Translation To Do List, and reached the first milestone to show you.

Main tutorial right into the start of the game: ✓

Tutorial for Item/Entry selection: ✓

Tutorial for Memories: ✓

Tutorial for Stickers/calendar: (need to do the menus first for consistency)

Charms: ✓

Love fortune texts: 15/15 ✓


In order to keep me away from burning out, while keeping the Log alive, I've come with some translation milestones for the story:
(They might change when I actually start and see how it evolves)

[Dates corresponds to the in-game calendar.]

Ginta's route
  Dec 20 to Dec 31
  Jan 1 to Jan 15,
  Jan 16 to Jan 31
  Feb 1 to Feb 14 + Ending

Yuu's route
  Dec 20 to Dec 31
  Jan 1 to Jan 15,
  Jan 16 to Jan 31
  Feb 1 to Feb 14 + Ending

Kei's route
  Dec 20 to Dec 31
  Jan 1 to Jan 15,
  Jan 16 to Jan 31
  Feb 1 to Feb 14 + Ending



--- Finally ---

Menu entry names: (draft tl done)

Prompt texts: (draft tl done)

Diary notes text:


See you on following posts!
« Last Edit: March 30, 2022, 03:47:27 pm by Bunkai »
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digicore90

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #11 on: April 16, 2022, 11:25:58 am »
I'm excited to see that there is a project underway to translate this game, wanted to play it many years ago.

you have my full support, thank you very much!!  :thumbsup:

Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #12 on: April 30, 2022, 05:23:47 am »
I'm excited to see that there is a project underway to translate this game, wanted to play it many years ago.

you have my full support, thank you very much!!  :thumbsup:

Glad to know you like the project :)



Hello again, dear followers of the project!
After some time charging batteries, I've come back for more.

I decided to create a "brand" for this project. I believe it looks quite professional and brings more appealing.
 For that, I will be using in-game snapshots, e.g. The "progress report" titles.
 And a quote that arose at /r/marmaladeboy/, "Thank you for reading, and have the marmiest of days."

About the translation progress:
Seems like after the intro with the tutorials there's a mini trailer like scene, with an extra scene for explaining what's this game about.
I expect to have that transled in the following days, and actually (finally) starting the story next.


Thank you for reading, and have the marmiest of days.
See you on following posts!
« Last Edit: April 30, 2022, 05:39:36 am by Bunkai »
Curiosity leads to knowledge,
be curious.

aqualung

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #13 on: April 30, 2022, 08:08:02 am »
Thank you for reading, and have the marmiest of days.
See you on following posts!

Thanks to you for all the effort you're putting into this project, Bunkai!

Ray572

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #14 on: April 30, 2022, 01:41:15 pm »
Great that the project is moving forward
Thank you :beer:

Bunkai

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Re: Marmalade Boy SFC game (Hacking & ) Translating project
« Reply #15 on: May 03, 2022, 10:20:36 am »


This is a miniupdate but is worth to mention.

Apart from the story and diary notes, all other texts have been translated already.
Menus and prompts have an advanced draft.

Now I will start translating the story.
The next update will be made when a new milestone is reached.
Besides there will be a nice surprise with this next update, so look forward to it!

Thank you for reading, and have the marmiest of days.
See you on following posts!
« Last Edit: May 03, 2022, 11:20:56 am by Bunkai »
Curiosity leads to knowledge,
be curious.