I am Bunkai, currently my main project is translating the marmalade boy games from Japanese to English.
With the sfc game I also want to start learning about the hacking parts to be more helpful than just translating in the future.
My intention here is to write a log with any improvement worth to mention.
Don't get me wrong, I don't want to be pretentious, I am a complete newbie and I am glad to ask or accept any help when provided (In fact during the last few days, I've been asking in the rhdn discord server)
A (beginner friendly) document with what I've done and a guide to do this is being uploaded to https://www.mediafire.com/file/1l5nd20vr4yv6f7/
(1.07MB as of aug/03/2021).
[It has screenshots and credits to anyone who helped or collaborated]
If you have any question related to this that I can answer, feel free to do it. (I'm usually at the discord and I may not login much, but I read the thread more often)
TL;DR: This thread is as the title says, about hacking and translating the Marmalade Boy SFC game.
Klarth made a png dump of the font.https://cdn.discordapp.com/attachments/267170507705679872/870012287635828736/CleanFontRotated.png
343 helped with the Japanese table creation.https://imgur.com/rrLzj1o
A Gdrive folder is created to have everything organised and easy to access. It also has a walkthrought and the instruction manual screenshoted.https://imgur.com/a/E1nWjJx
[Also created a discord to team communicate if needed]
Denim has a tool to extract/insert the font:
We have the japaneseFont.bin
I designed and created an englishFont.bin with yy-chr. And later created the English table file. [Needs update]https://imgur.com/a/b7XhCWy