News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: ROM Hacks: Palette Project for Joy Mech Fight Special  (Read 540 times)

RHDNBot

  • Guest
ROM Hacks: Palette Project for Joy Mech Fight Special
« on: July 01, 2021, 07:36:55 pm »

Update By: Streetwize

Joy Mech Fight is a fighting game on NES made by a small team who gathered together at a seminar. Nintendo simply went on to publish it and featured the main character as an assist trophy in Super Smash Bros. Ultimate. It is a technical marvel with some creative ways to work around the system's limitations. Also notable is that it is one of the earliest instances of unlocking content. As simple as the game is, no game is without flaws. By fighting game standards flaws were aplenty that both added to and hurt the game. SP is a ROM hack meant to help improve the game by fixing such issues as well as improving character balance. Many new features were also added, and the purpose of this article is not only to generate interest but to give everyone a chance to contribute with a new feature now being worked on.

Extra colors to fight with is a rather big undertaking. Adding eight palettes for a whopping 36 characters makes for close to 300 that need to be made! Most fighting games at the time with only two palettes simply used the default color and the secondary color only appeared in mirror matches, but this game does something rare and locks each player as specific colors. Most of the time this inflexibility was done to save space for other data. However, the programmer of JMFSP understands that players like being able to choose a color to better represent themselves.

The developers thankfully already laid the groundwork to make this feature easy to add in as confirming a character requires two presses of the A button. Taking advantage of this was already demonstrated with alternate versions of the page 1 fighters. The programmer has a few rules as far as submissions go. Mainly, provide hex values for both the normal palette and the flashing palette if applicable as well as possibly an image. No more than eight extra palettes will be added for each character. He gets to decides which palettes stay if more than eight are submitted.

No hacking skills are required to help out with this. If interested, feel free to drop a comment here, reply to the thread, or join the Discord server.

Forum Link: http://www.romhacking.net/forum/index.php?topic=32640.0

Discord Link: https://discord.gg/GQ3PcFav7a

RHDN Project Page

Relevant Link