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Author Topic: Opening & Editing a .FNT file (sango - 三国群英传7)  (Read 456 times)

phangia

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Opening & Editing a .FNT file (sango - 三国群英传7)
« on: June 20, 2021, 04:42:05 am »
Dear community,
This is how the font:




Here is a font, it had extract from GameData.PCK

https://www.mediafire.com/file/qtyryo36chckozg/sango+-+三国群英传7专区+7+font.zip/file

Now, i want extract .fnt file that tranload to other language. Any idea how to open these files?
can anyone to me? Thank you very much.
P/S: this is sango 7 game:

https://drive.google.com/file/d/1WM_csYMYWGDWJXmOQApz_jE-tJwLa-_A/view?usp=sharing

And you have font chinese language to display text of this game.

of course, i use RPG view extracted GameData.PCK from web:

http://pigspy.ys168.com/





Jorpho

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Re: Opening & Editing a .FNT file (sango - 三国群英传7)
« Reply #1 on: June 20, 2021, 11:39:41 am »
You can try Googling around for various font-manipulation programs, but it could very well be some sort of weird custom format designed exclusively for this game.

Does https://mark0.net/onlinetrid.html suggest anything?
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phangia

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Re: Opening & Editing a .FNT file (sango - 三国群英传7)
« Reply #2 on: June 21, 2021, 02:41:29 am »
Unfortunately, it doesn't seem that these fonts have been created with BMFont.

Much less what the file format for the files are. I opened the font files in a hex editor, and the first 8 bytes forms the word 'ODINFONT'. This is clearly the tag for recognizing the file format, but I didn't find any information on the format on Google (though I did find others asking about it too).

Jorpho

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Re: Opening & Editing a .FNT file (sango - 三国群英传7)
« Reply #3 on: June 21, 2021, 12:28:29 pm »
If you're going to copy-paste someone else's post, at least provide a link.
https://www.gamedev.net/forums/topic/664656-need-help-font-sango-7-7-fnt-texture/

My only other suggestion is to try opening the .fnt file in Tile Molester. You may have to try different graphics formats before you find one that works.  But if the font uses compression one way or another, or if it's not bitmap-based at all, then you won't see anything.
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phangia

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Re: Opening & Editing a .FNT file (sango - 三国群英传7)
« Reply #4 on: June 22, 2021, 04:17:14 am »
Thanks for replying. That's another answer from someone else before 6 years. So I need support from someone with experience. If there are more tutorials I will try them.
Now, I will do it step by step:
1. Learn about Tile Molester
2. Try it follow to your tutorial
Then I'll post my results. Hope everyone can help.

June 24, 2021, 10:15:16 am - (Auto Merged - Double Posts are not allowed before 7 days.)
firt, I open up Tile Molester:

https://www.mediafire.com/view/hki8q97l1823jtr/sgef14.gif/file
« Last Edit: June 24, 2021, 10:19:47 am by phangia »

Jorpho

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Re: Opening & Editing a .FNT file (sango - 三国群英传7)
« Reply #5 on: June 24, 2021, 07:21:23 pm »
2. Try it follow to your tutorial
I wouldn't call my post a "tutorial", but if you're trying to follow it, then I already said:
Quote
You may have to try different graphics formats before you find one that works.
This signature is an illusion and is a trap devised by Satan. Go ahead dauntlessly! Make rapid progres!