Hey all, I've had a project I've been designing on and off for a few years now and am finally looking for staff to assist in the implementation phase. I will only be providing a brief synopsis of the project and skills I am searching for as I'd like to keep the details of the project confidential for the time being.
The project is being developed as a Game Boy Advance game under the title Final Fantasy: A New Beginning. The gameplay draws heavily from the class Final Fantasy titles (I-VI) though the scenario is being written from scratch with the exception of some recurring locations, plot points, etc. mixed in. The majority of assets will be taken straight from the GBA ports of Final Fantasy IV and Final Fantasy V, including sprites, tilesets, sound effects, and music. Concept art of the original characters is currently nearing completion. The project will be released for free online, ideally sometime within the next 2~3 years, though this is a very rough estimate.
The primary position I'm currently looking to fill is for a software developer well-versed in C with preferred additional experience in ARM assembly or past experience with GBA development. Duties will include building the game's engine from the ground up, presenting the audiovisual elements in such that they will be indistinguishable from the original works (perfectly emulated battle HUD, correct animation timing, etc.), and the creation of a comprehensive editor akin to pinkpuff's Final Fantasy IV editor FF4kster
, allowing abstract editing of virtually all aspects of the game, such as map layouts, weapon/armor data, and story events.
This work is ultimately a labor of love and as such requires that those involved be motivated solely by the completion of the project. I realize this is a monumental task for anyone, much less for free, however I do believe there exist fans, few as they may be, who are as dedicated to a revival of these classic titles as I am. It's my hope that through this post I might be able to find one of the few individuals who possesses both the skill and ambition needed to make this project a reality.
For those who are interested in assisting in the project's development but lack the necessary programming skills, there are still a few miscellaneous positions that need to be filled. Among them is a composer capable of translating tracks from various FF games into sheet music by ear for conversion into MIDI format (this could technically be separated into two roles), a pixel artist to assist with designing sprites of the original characters, and finally a map designer with a good understanding of what classic FF map design typically looks like.
I'll be checking this post for replies though you can also contact me directly if you'd like by either sending a PM or shooting me an email at email@example.com.
Oh, and here's a sneak peak of the logo just for funsies