Can someone give me some advice on locating the text for this game?
So far I've:
- Set a breakpoint at the VRAM address
- Found what appears to be the RAM mirror for the Layer 3 text
- Been confused on whether this is a buffer address or not
If anyone wants to team up with me, I'd be glad too ^^
I'm also on the RH.net Discord, Koba(*)Beach#8118. (remove the "(*)")
This is practice for doing translation patches as I know a bit of 65816. My Japanese isn't 100% fluent, but I am learning.