11 March 2016 - Forum Rules
Started by Piotyr, March 23, 2007, 10:11:50 PM
Quote from: Tsukiyomaru0 on January 24, 2023, 01:47:59 AMI just noticed no version of Cannon Fodder has any tool for it. Not even a simple name editor. So, here's the idea: a name-editing tool for the GBC, SNES, and maybe Genesis version. Possibly even stretch it to Amiga, PC, etc., but for the first two systems I mentioned (and maybe the third), it's easy to find and edit the names via a text editor.
Quote from: FAST6191 on January 25, 2023, 04:00:14 PMYou want to lessen the impact of when Jools and Jops finally get lost in a mission? Madness.
Quote from: TakuikaNinja on January 01, 2023, 08:24:20 PMThat is more of a graphical limitation than a code issue. The 8x8 sprites which make up the enemies (including moving platforms) are constantly shuffled to work around the 8-per-scanline limitation. It's just that the platforms are so wide that the scanline limit is already maxed out in most scenarios where multiple of them are onscreen.
PlatformFall: ... lda Enemy_State,x (SMAS bugfix) bpl OtherPlat (SMAS bugfix) jsr MoveFallingPlatform (original code)OtherPlat: (new label) ldx ObjectOffset (original code) ...
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