Earthbound [SNES]
Here are some changes I'd like to combine into a hack I commissioned someone for, before I release it here:
-Upon selecting an item, set the cursor to whoever has it.
-Allow players to use an item instead of tossing one before collecting an enemy gift.
(I can see how the developers would want to have kept things simple there, but for everything besides food, medicine, etc., if someone were to try to use something, the game could display a message like "There is no use for this now.")
-Allow players to trade items between characters, instead of having to transfer each item individually.
-Weapons and some other items should default to whoever they pertain to, looping back to Ness if everyone between them and Poo is overloaded.
-Change Poo's attack command to "Slash" when he equips the Sword of Kings.
-Seek and restore cutscenes such as the two showcased here:
https://www.youtube.com/watch?v=ML9hBkE_ZPA&t=606s-Restore the original coloration to Snow Wood Boarding House.
(A subtle localization change that was mentioned in Legends of Localization Book 2, page 172. I have its screenshot comparison on my phone, but it is said to have had something to do with the Tonzura/Runaway banner change above the stage in Chaos Theater.)
-Winters should not be invaded until after Apple Kid is abducted.
(Most players won't have any reason to go there to begin with, except maybe to get some strong equipment early on, but in case they do, they should still have weaker foes to fight while preparing to cast Teleport alpha to leave. This should probably be a simple matter of relocating a flag to that part of the game, although any NPC dialogue built around Bubble Monkey should be altered, especially with other characters now accompanying Jeff. On the other hand, maybe that's what also ties in with the enemies found near Rainy Circle, so this may need to be split into two separate flags.)
-Thunder & Storm should have "they/their" as their pronouns. (When numb (likely from Flash), "body is" should become "bodies are", and when feeling strange, "is" should become "are"; similar for solidification, etc.)
-Turn the lights off in Tracy’s room during Onett's invasion.
-Set a flag after the party’s roboticization, to allow the player characters to hurt themselves with a Rust Promoter if someone uses one while confused. (Another flag should be set after Giygas is defeated, in order to disable this.)