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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 1713533 times)

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6300 on: January 11, 2020, 09:50:24 pm »
just for fun made these cobra kai edits:



That's: Robby, Miguel, Hawk, Street clothes Kreese, and a re-do of the skeletons

Raikusu

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6301 on: January 12, 2020, 08:51:48 pm »
Simple NES Kirby's Adventure Controls Patch

Improve how Kirby is controlled by mapping the first Kirby float to the A button instead of pressing Up on the d-pad. Controlling Kirby would be much better if pressing Up on the d-pad only moved Kirby up ladders and not make him use the float move.


denshousha

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6302 on: January 12, 2020, 10:07:25 pm »
Hey guys, I noticed that gender-swapping hacks are popular these days.
Well, there is a game that really could use one.
Ninja Princess was an old arcade game by Sega.

But for some reason when they ported it to the Sega Master System as The Ninja, they changed the female protagonist into a male one. It would be cool to see the female protagonist Kurumi be restored.

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6303 on: January 13, 2020, 08:50:11 pm »
would anyone be interested in making a 2 player hack of karate kid? i think it would be cool to have different characters selectable like: Johnny, Miyagi, Chozen, Kumiko and it would be great to play 2P simultaneous

julayla

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6304 on: January 14, 2020, 04:18:29 pm »
How about a hack of the original NES River City Ransom with the River City Girls as the protagonists? I wouldn't mind a game hack of that one day.

Googie

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6305 on: January 14, 2020, 04:38:44 pm »
How about a hack of the original NES River City Ransom with the River City Girls as the protagonists? I wouldn't mind a game hack of that one day.

That'd be pretty cool to play, I'd play it for sure. :D

rad90sman

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6306 on: January 15, 2020, 09:44:54 am »
Could somebody hack TMNT III The manhatten project, to replace the throw attack by pressing up + B, and replace it with the jump slash attack from TMNT II The Arcade? Then Nintendo versions.
I have always been annoyed by doing that stupid throw attack!
If someone does this, thank you so much!

BlueYoshi

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6307 on: January 16, 2020, 10:18:11 am »
A Super Mario Advance 4 level editor, with all the items added in e-reader levels, this would be on some parts more complete than Mario Maker!

Nit3H8wk

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6308 on: January 17, 2020, 08:29:04 pm »
Widescreen patches for bsnes hd beta widescreen modes as non mode 7 games have sprites cut off left and right.

TRIFORCE89

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6309 on: January 17, 2020, 09:05:10 pm »
The GoonDocks site has a patch for the European Mario Bros. "Classic" release that adds high-score saving and NTSC support!

However, to enable NTSC you need to hold down the B-button on boot. Which I assume works on an actual console, but I am not able to pull this off with an emulator (using OpenEmu on Mac).

Would someone please be able to patch this so that it is NTSC by default?

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6310 on: January 17, 2020, 10:28:28 pm »
Updated the Karate Kid sprites. I was thinking if a Cobra Kai hack couldn't be made, maybe a hack could be made where you are able to play through the game as different characters (Such as: Kumiko, Mr. Miyagi, Johnny, and Miguel, maybe Kreese and a few others). These were some sprites I made. I tried to re-create the Daniel ones since there were no rips of the game online and tried to give him some alternate outfits based off of the first movie. I will add some more to this sheet later. I want to re-do the bonus levels with Johnny, Kumiko and Miyagi at least.

Was thinking when you play through as Kumiko and Miyagi, you fight the same bosses (when playing as Kumiko, maybe the Kumiko on the boss stage could be edited to look like Daniel lol). But when you play through as Johnny, all of the bosses are Daniel, and maybe Kreese is the end boss?

Just a thought.

Special thanks to hardcore gaming 101 and moby games for the screen shots used as reference and for the Kumiko and Mr. Miyagi sprite rips that I also used as references.



EDIT

Just made these as well. Again, these aren't the actual rips. I was trying to recreate them using photos as reference:


« Last Edit: January 19, 2020, 12:44:40 am by sil3nt_j »

triumph

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6311 on: January 17, 2020, 11:05:09 pm »
Super Mario Bros. 3 for NES - a sequel to SMB1 and SMB2J -

The following images are just mockups, this romhack combines existent romhacks, SMB2J and SMBDX (GBC):

Separated palettes inspired by SMB Beginner hack: https://www.romhacking.net/hacks/2012/
Also Boo from SMBDX (GBC) is introduced here:

You can see the world maps like SMBDX (GBC)

You can play two players as this Romhack does: https://www.romhacking.net/hacks/4180/


Also:
Left-Right Scrolling to get back any time in the level.
Toad and Peach animations like SMBDX (GBC)
https://youtu.be/c6Bm_jexH0I?t=283

This romhack is possible, sadly is hard to make and I don't have any knowledge.

4lorn

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6312 on: January 18, 2020, 08:08:20 am »
A SRAM hack to keep track of Genesis/Mega Drive Outrun's name and score tables. I know it starts kind of easy in terms of header info but the rest is too much for me.

RealGaea

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6313 on: January 18, 2020, 12:02:09 pm »
Using Final Fight: Double Impact OST for Final Fight CD. IMHO, FFCD music is way too sleepy.

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6314 on: January 18, 2020, 04:24:53 pm »
EDIT moved to next page
« Last Edit: January 21, 2020, 09:32:14 pm by sil3nt_j »

IAmCaptPlanet

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6315 on: January 18, 2020, 08:48:00 pm »
i think a set of simple (simple) QoL improvement patches would be greatly appreciated for OoT and MM

i mean just Steel boots on dpad up and ocarina on dpad down for OoT
and Transformation masks on dpad l, r, and up and ocarina on dpad down for MM

that would be enough for me to love.

the frustrating part is it has already been done

( https://github.com/fig02/Better-OoT
https://www.romhacking.net/hacks/3959/ )

i am just too hacking illiterate to figure out how to apply simply (simply)

with a simple (simple) patch.

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6316 on: January 19, 2020, 10:04:35 am »
EDIT

moved to next page
« Last Edit: January 21, 2020, 09:32:31 pm by sil3nt_j »

niuus

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6317 on: January 20, 2020, 01:43:29 am »
A Cooly Skunk translation and conversion to a standard ROM, since it was originally a BS-X game.

https://www.gamingalexandria.com/wp/2020/01/19/cooly-skunk-snes-unreleased/

4lorn

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6318 on: January 20, 2020, 06:03:42 am »
A Cooly Skunk translation and conversion to a standard ROM, since it was originally a BS-X game.

https://www.gamingalexandria.com/wp/2020/01/19/cooly-skunk-snes-unreleased/

Read about the game yesterday. Can't get it to load with Bsnes or Snes9x 1.54, but it seemed to run ok with 1.51.

Would like to see the equivalent of Layout(OutRun's track editor for the arcade version) for the Genesis version. Or at least a tool that would uncompress/compress the trickier graphics for hacking. I've been poking at the ROM, and trying to figure how the tracks work. It would be nice to see more hacks for the game other than colorization hacks.


sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6319 on: January 20, 2020, 01:03:52 pm »
EDIT

moved to next page
« Last Edit: January 21, 2020, 09:35:40 pm by sil3nt_j »