I was casually listening to the music from the GameBoy Turok games and remembered an interview with the composer that I read somewhere a long time ago, where he mentioned how, for at least one of the games(I think Turok 2), he did program in stereo effects into the music, but somehow the person in charge of putting the ROM together slipped and turned off the stereo flag on the player routine or something like that, and, now, they play in mono in the finished game. I can't find the interview again and I think the technical details were pretty vague and didn't go much further than this anyway.
I was wondering if this could be restored through hacking, and if anyone would be interested in trying their hand at it.
These games have great music and I certainly see how some parts were probably meant to have stereo panning but yet sound in mono. Just before writing this, I loaded the GBSs for the four games (1, 2, 3, Rage Wars) and only Rage Wars seems to show channel differences on a stereo VU meter consistently, although there seems to be some here and there in T3 too and perhaps some in T1, but I'm speaking from memory in T1's case. I think the whole story was specifically about T2, but I guess it could also apply to T1? no idea.
Anyway, that's the story. Lost stereo panning in one or more Turok games for the GB, which have some pretty sweet tracks, maybe still buried in the code waiting for a brave soul to dig them up... ¿Anyone up for it?