Hi, I'm new here. I just got registered so I can share my idea to whoever makes awesome repro games that never made it to US out of Japan. I heard that Rondo of Blood is going to be translated which is beyond awesome but for what system? SNES? Is it possible to have it on Turbografx? Or will it be just emulator?
Anyway, that's a separate question outside this topic. I of course haven't heard of Rondo of Blood till I watched 16-bit Gems. Anyone watch that show? It's awesome! So after thinking hard, I thought since romhacking fixes games like Simon's Quest and translates them like Back to the Future, I thought of an idea they could do for Dracula X. Improve and redesign it to make it a better Rondo of Blood port but keep some of the levels at its difficulty
The levels could be expanded a little bit like the first, second and last stage for example? After such frustration of Castlevania III Dracula's Curse, I find it needed for extended levels and difficulty to increase the game length, challenge and fun. Not enough enemies were on Dracula X.
The second boss fight should be the Wyvern.
The third stage where you jump over the platforms to get to the boss, let's let the fall be a death move rather than the entrance to a different route. I'll explain along the way.
After the third stage, from there you can select any stage you want to go to next. There's the dungeon stage, the cavern stage, the underwater stage and the castle wall stage where you fight wolf man.
The dungeon stage, so long as you have the key, you unlock Maria and she becomes playable. You can switch with Maria the same way as you do with Castlevania III Dracula's Curse. By the way, her dress is red. Please keep it that way?
That door before the fourth boss fight can be where you rescue the other girls or villagers I guess and they tell you where Annette is (To those who haven't played Dracula X) though most do so it'd be pointless but since the door is there... yeah. Or we can just take it off and just go to the fourth boss.
Now there should be a new stage. The stage before you fight Dracula should be where you fight Shaq and he unleashes the giant Bat, Mummy, Medusa, Frankenstein and Shaq himself. However, it will have to be invented. I just find it weird that from the clock tower to Dracula's tower? Ya know?
And final stage is the same as the SNES BUT after you pass the two moving platforms and pass the axe throwers, the next room should be the long traditional staircase that leads to Dracula's tower. At the top, he enters the next room and that can be where all the candles have the variety of weapons Richter may need to fight the platform jumping boss Dracula.
Lastly after you beaten the game and you want to play again but on hard difficulty, Maria will be available at stage 1 just like in Castlevania III where whoever character you have with you is available at stage 1. Just switch and yeah.
I thought of all that. What do you think? Sounds better?