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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 2271319 times)

tingting444

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7100 on: November 15, 2020, 02:12:26 pm »
Hi, sorry if this is not the appropriate place to ask this, but I wasn't sure where I could ask. Would anybody know how to get this hack:

https://www.romhacking.net/reviews/2299/

to work for the "0257 - Breath of Fire 2 - Shimei no Ko (J)(Eurasia).gba" version of the game? Or, contrarily, is it possible to make "Breath of Fire 2 (U)(Mode7).gba" use the Japanese script?
I don't play games often; when I get the time to, I usually hope to play the Japanese version of them so I can also get some language practice simultaneously. They also feel funner that way. The color just seems way too bright without the palette modification, though.

Thanks a lot for any help that you can provide!

Dzumeister

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7101 on: November 16, 2020, 03:33:00 pm »
request for an English translation of Maerchen Adventure Cotton 100%! It seems to mostly just be story/cutscene stuff that needs to be localized, there's actually a lot of text in English already.

It looks like 4ph finished their French translation, maybe it could be used as a base for an English project?
« Last Edit: November 16, 2020, 04:20:24 pm by Dzumeister »
free sluffy

Googie

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7102 on: November 17, 2020, 09:05:21 am »
You should talk to bogaabogaa. He has done alot of extensive modding/hacking with SCV4 and knows the ins and outs of the games code. If anyone can put Sonia in SCV4, it would be him. I recommend getting Serio's Sonia sprites. They are a perfect match graphic wise for the stylings of SCV4.  8)

Thanks man, I'll reach out to him to see what he says. :)

Here's two ideas that popped in my head, and away we go... :D

1. Make a hack with the Breath of The Wild style Zelda a hero into A Link to The Past, I think that'd be interesting to see that Zelda style in 16bit.

2. Replace Bowser with Boswette in Super Mario RPG, this can be an ambitious hack in a whole new world with the editor.

VintageHondaBikeGuy

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7103 on: November 17, 2020, 01:50:26 pm »
I've briefly looked for existing codes and couldn't find much either... so I made one myself! :)
It does seem to make the game a little more fun.

And since I found the steering a bit frustrating, I looked into it and found how to alter it:

For Slalom (U).nes
- Increase the value of $B2B1 and $B2BB (up to #$3F) to reduce the inertia when you release the left/right button.
  This can make the game a lot easier.
- Increase the value of $B2C7, $B2D2, $B2DC and $B2E7 (up to #$3F) for faster steering.
  This too can make the game a lot easier.

Converted to Game Genie codes:

Reduce inertia (to the max)
YULLPX
YULULX

Faster steering (to the max)
YUGLYX
YUILZX
YUIUGX
YUTLYX

TBH, these codes make the game so much easier that it almost kills the fun, but they can be altered to lessen their effect.

This is awesome!  Thanks!  I'll try this after work, tonight.

PresidentLeever

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7104 on: November 19, 2020, 05:22:51 am »
Demon's Crest (SNES) Improvement
-Form switcing with the shoulder buttons
-Some items are better hidden instead of just lying around in easy to get to and unguarded spots, placed sort of haphazardly (for example the room at bottom of plant infested tower, room behind wall in burning forest)
-Make it impossible to miss jewels gotten from bosses
-Make some of the forms and spells more useful
Mini-reviews, retro sound chip tribute, romhacks and general listage at my site: Mini-Revver.

Vanya

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7105 on: November 19, 2020, 02:56:55 pm »
That reminds me of the fan game I started years.
I really need to get a new laptop so I can go back and finish it.

Dzumeister

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7106 on: November 19, 2020, 04:23:22 pm »
Demon's Crest (SNES) Improvement
-Form switcing with the shoulder buttons
-Some items are better hidden instead of just lying around in easy to get to and unguarded spots, placed sort of haphazardly (for example the room at bottom of plant infested tower, room behind wall in burning forest)
-Make it impossible to miss jewels gotten from bosses
-Make some of the forms and spells more useful

oooh add this to my list
free sluffy

PresidentLeever

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7107 on: November 19, 2020, 05:34:04 pm »
Great minds think alike!
Mini-reviews, retro sound chip tribute, romhacks and general listage at my site: Mini-Revver.

DenSteve

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7108 on: November 20, 2020, 07:37:05 pm »
Anyone remember the Neo Geo Pocket?
SNK vs. Capcom Extended
It would be like Smash Remix.

-Hidden fighters unlocked from the start.
-Additional characters (I'd welcome guest characters, but that kinda defeats the purpose of being SNK vs. Capcom.)
-Reworked music (i.e. changing Terry's theme from KoF '97 to Fatal Fury 2 and extending the Capcom fighter themes to make them feel complete.)
-Rearranged rivals (I feel that some, if not most of them, didn't make sense.)
« Last Edit: November 21, 2020, 06:51:41 pm by DenSteve »

CyberFox

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7109 on: November 20, 2020, 08:33:22 pm »
Simple idea
Streets of Rage with Lazor Wulf, Cannon Wulf and Blazor Wulf as the main fighters

RHZ

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7110 on: November 22, 2020, 05:37:25 am »
I would like to suggest a slight speed increase for two great SNES games:

- Return of Double Dragon (Japanese version) is a great beat'em up for the SNES with a great variety of moves that could be a lot more fun with a small speed increase. A lot of people have complained over the years that it's too slow. Just a little speed increase, to be able to still appreciate the complex movelist of the game and blocking system. This could be a very popular hack among the community.
It would also be great to have the little ending text from the USA version appear in this more complete Japanese version, instead of just having the staff credits roll as you defeat the final boss of the game.

- Ranma 1/2 Chougi Ranbu Hen is a great 1on1 fighting game for the SNES based on the popular Manga/Anime of the same name, similar to Street Fighter II that has some nice graphics and good humour, but its gameplay feels a little too slow. A slight speed increase would definitely make the game more fun and one of the best fighint games on the SNES, a hidden gem. There are still being celebrated some competitive tournaments for this game in Japan.

I hope some skilled hacker could make this happen. Thank You!!

singhtruer

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7111 on: November 22, 2020, 12:17:16 pm »
Correct color palette for the Koopalings in Super Mario World (SNES)

How they appear in game:


How they're depicted in the manual:


Can't believe how wildly off the colors are in game.

Tsukiyomaru0

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7112 on: November 22, 2020, 01:04:41 pm »
Idea for Kirby's Adventure: Arcade Mode. What it would entail? Well:
  • No Save Files. Instead, a High Score board if possible.
  • 4 credits (3 continues, since 1 credit is used to start).
  • Time Limit (be sure to be lenient. This is Kirby after all).
  • UFO stays after levels (but as a penalty, have its star poof out as soon as it appears).
  • Minigames only happens after a boss and cycles between the three minigames.
  • Switches instead sends you to an arena or museum (picked randomly) and ends the level.
  • Two Endings, with the true final boss only accessible if you beat it in 1 credit. Otherwise, DDD time.
  • Hard Mode starts as soon as you beat the true final boss.

MysticLord

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7113 on: November 23, 2020, 12:56:48 am »
Zeal Housewives

hack of Chrono Trigger that's just Real Housewives in Zeal

binos15151

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7114 on: November 23, 2020, 05:25:12 am »
Metroid Prime

- Beam Troopers weapons have the same effects as Metroid Prime's attacks: according to online sources only the Power Trooper has an increased rate of fire from the Power beam. Replaying Prime over the years I always felt like those guys were half implemented. It does mention in the scans that they are imperfect copies of Samus weapons but still.

This would make the Wave Trooper's shots give the electrical hud scrambling effect, the Ice trooper would freeze Samus, and the Plasma would give the dot burn effect. Could maybe increase the Power's damage on top of their other ability.

- Elite/Omega Pirate improvements:
1) Making their long range bombs even more damaging with a bigger explosion AOE. They do hit hard but seem really easy to avoid. This would make getting out of range an actual threat.

2) Making them work more like Sheegoths, having to charged them up by shooting at their energy siphon before they do the wave attack where they expose themselves, rather than just waiting for them to do it.

I haven't seen much Prime hacks out there, but it seems like there are some people working on it. I'd imagine the Troopers and the Elite bombs would be easier than the siphon thing.

julayla

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7115 on: November 23, 2020, 05:11:57 pm »
Well, now that someone finally found and dumped this lost piece of game history for everyone to enjoy, I hope someone can find time to translate the formerly lost McDonald's DS game.

Hedwig7s

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7116 on: November 24, 2020, 12:53:46 am »
How bout a multiplayer super mario bros 2 mod

noodle495

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Sonic the Hedgehog 3 & Knuckles - Changes Requested!
« Reply #7117 on: November 24, 2020, 04:15:34 am »
Could someone help make a few changes to Sonic 3 & Knuckles?
  • Sonic 2-style sprites.
  • Knuckles' Hang Mobile (Egg-Robo) sprites.
  • Include the following scrapped prototype tracks.

« Last Edit: November 26, 2020, 11:37:15 pm by noodle495 »

cartridge_rom

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #7118 on: November 24, 2020, 07:36:59 am »
simple hack to have an R-type 8-bit "Spin-Off" in Natsume's NES game Action In New York (S.C.A.T.) / Final Mission in Japan



https://www.youtube.com/watch?v=63mlslkFIsk&ab_channel=HeroesofXanadu-Sloth

change the human characters for the R-type R9 ship, and we have finished a very good quality R-Type NES hack game, greetings to the forum

« Last Edit: November 24, 2020, 04:16:48 pm by cartridge_rom »

Jorpho

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Re: Sonic, Sonic 2, and Sonic 3 & Knuckles ROM Improvements Requested!
« Reply #7119 on: November 24, 2020, 02:27:06 pm »
Aren't these fixes available in hacks that have already been made?
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