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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 2426449 times)

Heaven Piercing Man

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6020 on: September 01, 2019, 10:42:06 pm »
Howdy!  I think Contra Force for the NES needs a physics hack, ta make the players move a littler smoother and faster... More like Super C and the original Contra games... Yeah I know, this is a spin-off, ect. IDK how ta edit the addresses in the debugger ta speed up their movement but it's a nice idea.  8)

It wasn't even supposed to be a spinoff hehehe
my lazy ass would just suggest to just change the title screen to "Arc Hound" and bam, no more Contra connections.

#

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6021 on: September 02, 2019, 11:54:11 am »
Howdy!  I think Contra Force for the NES needs a physics hack, ta make the players move a littler smoother and faster... More like Super C and the original Contra games... Yeah I know, this is a spin-off, ect. IDK how ta edit the addresses in the debugger ta speed up their movement but it's a nice idea.  8)
The game is so full of slowdown that increasing movement speed would only make the game slower. The code needs to be optimized to make the game run smoother overall. You might not even want a physics hack anymore once it runs at full speed.

Psyklax

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6022 on: September 02, 2019, 12:19:32 pm »
(asks to translate X for Gameboy but doesn't write it in the post)

Translation language : English
How much translated: As much as possible

The whole game was actually translated to English originally by the devs, and the entire script exists in the ROM. The question is whether there's some secret code that can turn the game magically into English, or whether the text is just stuck there in limbo. I've often thought about translating the game, but the possibility that changing a memory address will transform it to English has made me hesitant. Maybe I should do some debugging to see if the game does some kind of language check.

WebSlinger

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6023 on: September 02, 2019, 07:58:45 pm »
It wasn't even supposed to be a spinoff hehehe
my lazy ass would just suggest to just change the title screen to "Arc Hound" and bam, no more Contra connections.
  I didn't even know that till I looked it up! :P Oh well !   8)

The game is so full of slowdown that increasing movement speed would only make the game slower. The code needs to be optimized to make the game run smoother overall. You might not even want a physics hack anymore once it runs at full speed.
  Ah, that does make sense... Plus the sprite limit as well...  8) I learn something new every day!

MisterE

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6024 on: September 02, 2019, 11:52:46 pm »
Here's my idea for a hack that could go in any mario game-

A blue shell, it'd be random, but sometimes it just comes up from behind you, or even straight down out of the sky, slams into you and explodes, killing you, right before the end of the stage. It could happen at any time during a level but it should usually happen right before the end just to make the games really miserable.

The quote "Sometimes life isn't fair. Sometimes in life you have something where you feel that's not right, and that's frustrating." by Nintendo's Kosuke Yabuki should appear in the game(s). In super mario world, all of the info boxes could have that in them. In super mario 3 princess' letters could say it, in smb1 the toads at the end of the castles say it, smb2, maybe it could say it between the levels or something.

The blue shells are just a horrible concept, absolutely terrible, there's no excuse, no justification, and saying life isn't fair is the absolute worst argument that should ever, ever be made in defense of any video game mechanic. We play games to get away from the troubles of real life. I'd like to see hacks that illustrate just how stupid this concept is, when applied to other games. You can play the levels as perfectly as possible, but there's a hidden pair of dice constantly rolling, deciding whether you are allowed to beat the stage or not.

Idiotic. It should be in every mario game.
« Last Edit: September 03, 2019, 04:09:08 pm by MisterE »

Kallisto

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6025 on: September 04, 2019, 03:49:09 am »
I have a dumb idea lol, long long time ago people made up rumors about finding Zero's armor and Z-Saber in Megaman Legends by during some kind of crazy thing to reach it.

Why not make this false rumor true and create it?

Jorpho

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6026 on: September 04, 2019, 10:40:08 am »
I am aware that this game is not all too popular and might be a bit of a pain to work with, But I would live it if someone at least gave a shot at translating the game. It has a lot of charm, and is very impressive, and deserves a translation.

Translation language : English
How much translated: As much as possible
You're aware that they made a DSiware remake, right?
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Domino089

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6027 on: September 04, 2019, 12:40:04 pm »
I have a couple more ideas that hacks are improvements for "Super Mario World" and "Super Mario All Stars + Super Mario World", if anyone is interested in doing so.

Super Mario World: change Luigi's sprite for the new one that appears in "Super Mario All Stars + Super Mario World" and when we only play with player 1, have the possibility to choose whether to play with Mario or Luigi before starting the game

Super Mario All Stars + Super Mario World:

• Super Mario Bros, Super Mario Bros. 3 and Super Mario World: when we only play with player 1, have the possibility to choose whether to play with Mario or Luigi before starting the game

Googie

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6028 on: September 04, 2019, 03:02:33 pm »
I'd like to see Pepe the Frog in these games. :D

geralds

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6029 on: September 04, 2019, 09:23:07 pm »
This is for a simple idea. The game o-chan no oekaki logic for snes is basically unplable do to a resolution issues. It would be nice to have this fixed making it a playable game. The screen in the cuts off when doing any picross puzzle 20x20 or larger.
« Last Edit: September 04, 2019, 09:38:04 pm by geralds »

Neon Streetlight

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6030 on: September 04, 2019, 11:05:52 pm »
I have a couple more ideas that hacks are improvements for "Super Mario World" and "Super Mario All Stars + Super Mario World", if anyone is interested in doing so.

Super Mario World: change Luigi's sprite for the new one that appears in "Super Mario All Stars + Super Mario World" and when we only play with player 1, have the possibility to choose whether to play with Mario or Luigi before starting the game

I’ve always wanted to see this done too! Seems like it would be easy to do in theory since the graphics already exist.

Heaven Piercing Man

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6031 on: September 05, 2019, 11:08:03 pm »
Otherwise, can an autoboot for SMW be done on the SMAS+World ROM?

Jeville

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6032 on: September 06, 2019, 12:31:15 pm »
Fire Emblem Gaiden to have balance changes from its 3DS remake.

The Angel Ring is different, for example.

Spoiler:

julayla

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6033 on: September 06, 2019, 12:47:53 pm »
I wouldn't mind seeing a new Toad and/or Toadette game using the sprites made from Mario Maker 2's SMW segment.

Dragoonglue

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6034 on: September 06, 2019, 03:23:07 pm »
You're aware that they made a DSiware remake, right?
The DSiware game was a sequel, not a remake.

A.W. Laris Borromeo

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6035 on: September 06, 2019, 11:57:35 pm »
Hydlide (NES) Hacks:
*SRAM Saving
*Zelda-style (faster) transitions
*Remove the annoying Indiana Jones theme rip off and replace it with the song from the PC remake
« Last Edit: September 07, 2019, 12:18:11 am by A.W. Laris Borromeo »
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Espio419

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6036 on: September 07, 2019, 09:16:45 pm »
The Wizardry 6 port for the SNES needs a hack that brings back the nudity.

NesDraug

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6037 on: September 08, 2019, 02:18:58 am »
Hydlide (NES) Hacks:
*SRAM Saving
*Zelda-style (faster) transitions
*Remove the annoying Indiana Jones theme rip off and replace it with the song from the PC remake

I was thinking of this just a couple of days ago. Don't know how to do it but it should be done. Somewhere deep within Hydelide there's a decent game.
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stevengeilberg

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6038 on: September 08, 2019, 06:08:12 am »
Add music to The Punisher (NES)

Retrolife

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6039 on: September 08, 2019, 07:59:39 am »
We need some fresh new FF nes hacks
 FFExtra(game is extra long with all new storyline,enemies,characters,npcs,ect)
 FFIII Extra(game is waaay longer,more npcs,characters,enemies,new areas to explore)