11 March 2016 - Forum Rules
Started by Bigbossman1202, March 23, 2007, 10:11:50 PM
Quote from: ISeeOnlyDespair on August 09, 2019, 11:18:40 PMThis isn't so much a request for a ROM Hack as it is a request for "information".I know that people have made software to aid in altering RPG games such as Final Fantasy Tactics: War of the Lions (aka with Lion Editor and such).What I'd like to know is if anyone knows of any projects currently being worked on (or finished) to aid in creating your own ROM Hacks for the following games:Final Fantasy VIFinal Fantasy IV: The After YearsLunar: Silver Star HarmonyAny help on this would be appreciated.Tanks a bunch!
Quote from: Isao Kronos on August 13, 2019, 02:23:57 AMI normally don't like posting in this thread but I have insomnia.Has anyone attempted to poke at DQ 3 SNES enough to figure out how hard it would be to update the translation/naming conventions to more modern DQ fare? Not even saying make it pun city like they like to do, but it's been 10 years since the fan translation came out I believe and apparently they were still stuck in a Tales of Phantasia SNES mindset (fucks like a tiger etc etc) when an NPC in the sleeping town literally says "i could have been raped!".also obligatory annual mention of Wild Arms 2 needing a script and font facelift
Quote from: Nightcrawler on April 05, 2007, 12:22:49 PMYeah. At this point, it doesn't take much to be groundbreaking when it comes to N64 hacking because not much has been done with it to date.
Quote from: Rodimus Primal on August 12, 2019, 09:10:46 PMDon't know about the others but I for one would love to see a Bestiary made for FFVI that can work with Woolsey Uncensored.
Quote from: moneyspider_todd on August 18, 2019, 01:55:22 AMHi! I've been always fan of fighting games, specially from the ones where i can have matches vs the cpu aside of tournament/arcade/survival/etc. In example, Dead or Alive 4, SFIV and Street Fighter EX Plus Alpha had the option to choose a rival, an stage and fight in the preferred difficulty. So, i was wondering if it could be possible to add that function to SSFII (my favorite game ever). The closer this game have to it is Time Attack, but it is restricted to just one round and in high difficulty. So, that's my question. It is possible to add that option to this game in particular?Greetings!
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