11 March 2016 - Forum Rules
Started by Piotyr, March 23, 2007, 10:11:50 PM
Quote from: vergil2012 on April 13, 2019, 03:01:05 AMAre you talking about this one?https://www.romhacking.net/translations/3516/
Quote from: papermanzero on April 14, 2019, 03:12:26 PMSuper Bomberman 3 SNES - NTSC Patch (60HZ)
Quote from: Psyklax on April 14, 2019, 04:22:09 PMhttp://www.romhacking.net/hacks/4186/As for SB5 in English, I'm sure you're not the first to ask. EDIT: Actually, having checked out SB5 just now, I can see that the amount of Japanese is minimal - so minimal that using the FAQ on GameFAQs would be enough to understand everything. Still, maybe I should give it a look myself...
Quote from: # on April 14, 2019, 05:54:16 PMSomeone is (or was?) working on it: https://github.com/DS-ROM-Hacking/SBM5_SFC_EN
Quote from: darthvaderx on April 15, 2019, 12:34:33 PMTo better match 'Earthbound Beginnigs' and 'Earthbound'.(Or would Earthbound Advance be better?)
Quote from: Psyklax on April 14, 2019, 06:47:18 PMHa, I just spent the last hour or so having a go at it myself. The only Japanese text I can see is the menus, which are compressed. I've got as far as finding where they are, but it'd take me a bit longer to figure out the compression routine. I decided that I didn't need to worry about the compression anyway since there's enough free space to insert my own uncompressed graphics, but I haven't yet got them loading. I'm taking a break now. This person seems to have been a bit elaborate in their Github setup, my hacks are never as organised as that. I really think that I could get this done in a day or two, really.
Quote from: ShadowOne333 on January 07, 2019, 11:12:18 AMIt would be hard to implement a camera like Sunshine since the N64 doesn't have a right analog stick.My suggestion for a quality of life hack for Super Mario 64 would be:Try to implement a camera system similar to that of the Banjo games. I feel like those control the best out of the entire platformers from the N64 era, and are the closest to the newest scheme of camera control.Implement Luigi as a playable character with his own custom abilities (from SM64DS maybe) and sound clips. Toggle between Mario or Luigi in the Select Game menu with a button input or something.Add the bonus stars/maps from Super Mario 64 DS (without the stupid mini games of course, just the other new 30 starts)
Quote from: Psyklax on April 14, 2019, 06:47:18 PMI really think that I could get this done in a day or two, really.
Quote from: acediez on April 18, 2019, 09:31:14 AMLooking forward to it. As someone who plays this game once in awhile with friends, but not often enough to remember the menus, it would be very helpful to be able to read them, Battle Mode specially.
Quote from: Psyklax on April 18, 2019, 05:47:19 PMI feel I ought to temper expectations a tad. I said I COULD get it done in a day or two, but right now I just don't have time on my hands to sit down and do it, so don't hold your breath, guys. I felt rather confident when I looked at it a few days ago, but after seeing that other guy had done a lot of research, I wondered if I should leave it to him, but he might have forgotten about it...
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