11 March 2016 - Forum Rules
Started by Piotyr, March 23, 2007, 10:11:50 PM
Quote from: foiopaulo on November 06, 2017, 07:38:34 AMIs it possible to do a port (of sorts) of Golden Axe to the SNES? How troublesome would it be?
Quote from: FAST6191 on November 07, 2017, 12:42:52 PMI want a 16 bit game ported to another 16 bit console despite all of them being emulated easily on devices, portable ones no less, which have been around for over a decade and it is not like we are in a universe where technology goes backwards in capabilities or price. Why? Do you really think it is a good use of resources?
Quote from: IAmCaptPlanet on November 08, 2017, 01:21:10 AMthis would be a dream game of mine, if only i were smart enough to hackput the Zelda Oracle games on one rom, call it Dual Oracles or somethingmake it a Advance rom, and somehow utilize the "L and R" buttons to add extra item slots
Quote from: DaGuiJun on November 07, 2017, 09:05:52 AMI would prefer Final Fight for the Sega Mega Drive. Super Double Dragon? Bleh.
Quote from: FAST6191 on November 08, 2017, 02:12:46 PMI feel bad even spinning this up in my head but I reckon you could take a copy of goomba color (the GB/GBC emulator for the GBA), have it stick the button presses for it in memory (it is GBA code at this point after all). If your button presses are in memory then a basic addition to the vblank routine could tease it out. Said emulator has multirom support and I figure you could do some save sharing wizardry.an emulator specific/custom emulator hack for a handheld... new low.Slightly less cringeworthy. Rebind said things to select and start and then in an emulator on the GBA map so it is more useable. Obviously whatever is on select and start needs to be bound to a combo or something
Quote from: IAmCaptPlanet on November 08, 2017, 05:01:45 PMi don't know exactly what you mean by that? if it would improve the gamers playability it would be worth it. but i would like to have it on my VBAGX on my Wii with the same controls i used for ALttP, that would be DOPE AFthat second thing has me interested, but my thought (no idea about this btw) is that there were some gameboy games, that when plugged into a SuperGameBoy in a SNES, added the use of the whole SNES controller. now i know GBC games won't even play in a SuperGameBoy, but it might be worth looking into.maybe add a dimension of gameplay, heretofore unseen!
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