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Author Topic: [Technical] [NES] Jetman ROM Hack help  (Read 505 times)

Bobbytriesatlife

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[Technical] [NES] Jetman ROM Hack help
« on: May 15, 2021, 05:53:13 pm »
Hi, this is my first post here and I hope I'm doing this right. Feel free to let me know if I'm not.

A few weeks ago, a friend of mine was marathoning Choujin Sentai Jetman. We talked about stuff we liked from the show and got around to talking about it would have been neat if Commander Aya Odagiri got to be a sixth ranger. I designed a look a suit based on the idea and even went so far as to make a whole sprite sheet for her for the Jetman game.



My request is would there be anyone here who knows how to add a character to an NES game like this? Or even replace a character?

There would be some slight differences with her character that I figure might be a bit more difficult than a color swap. The idea would be that instead of just having one weapon, she would be able to scroll through the sword/knuckle/blaster. She would also have a hoover/double jump as shown in the last three sprites in the sheet.

Beyond pixel art, I have no technical skill of my own, so I know this is a big ask, but I'd like to see if this is possible as a gift to my friend.

KingMike

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Re: [Technical] [NES] Jetman ROM Hack help
« Reply #1 on: May 15, 2021, 09:13:12 pm »
Your link is a hotlinkable link. (it won't appear without copy-pasting the address)
I've not used that file hoster so I don't know what to choose to make it print.
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Bobbytriesatlife

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Re: [Technical] [NES] Jetman ROM Hack help
« Reply #2 on: May 15, 2021, 09:22:57 pm »
It seems to be showing up for me, but I can post it again to see if it works.

RadioTails

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Re: [Technical] [NES] Jetman ROM Hack help
« Reply #3 on: May 16, 2021, 04:52:16 am »
I would use imgbb.com to upload the image:


Avatar by LazyNinjartist

Bobbytriesatlife

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Re: [Technical] [NES] Jetman ROM Hack help
« Reply #4 on: May 16, 2021, 10:25:51 am »
Thanks that works.

I'll just refer to that one if anyone comes around asking to this thread asking to see it.