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Bruh, help me

Started by JonGandee, March 20, 2021, 06:01:13 PM

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I'm working on an Adventure Island hack. How do I change which palette Master Higgins' head uses. I want the whole sprite to use the 3rd palette to save up the palette sets.

This is how the sprite I made looks.

This is how I want it to look.


You would need to locate data that is sent to the OAM (Object Attribute Memory).

In this case, you need to find the attribute data for the head. Byte 1 tells the game which tile to use, and byte 2 controls stuff like which palette to use and flipping.
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