Unlikely as there would probably need to be a significant amount of change to the game to deal with the resulting balance issues.
(TBH ActRaiser's sim element is incredibly simplistic and pretty much follows the same pattern with little variation. It's fast enough when you know the routine to progress the game, I'd almost say it's hard to get bored THAT quickly.)
What am I saying... there IS a version without the sim element.
It's the arcade (Nintendo Super System) version. Or its approximate console port, the "Action Mode" exclusive to the PAL versions of the game (the downsize is that, like the other Quintet SNES games, the PAL versions had only the music adjusted).
Maybe an SNES emulator that supports the NSS version would be the best route? MAME's NSS emulation is wildly different between different games in the last version I played. (Addams Family played seemingly correct, but ActRaiser turned Yuzo Koshiro's fine work into fart noises until it farted itself into crashing
And some other games wouldn't even load at all.)