I'm noticing an issue in Chapter 2 with Sailor Jupiter's plot. I'm encountering enemies that are doing 168+ damage and wiping me out immediately. I managed to kill one, and didn't gain any EXP or HP. Is this a bug or an issue that anyone else has had?
mziab told me that he's responded to your PM already, but I thought it would be a good idea to say something publicly with screenshots to illustrate my point.
So, Sailor Moon: Another Story has some wacky stat balancing. An accessory offering what seems to be a paltry stat increase will actually give quite the boost.
For example, here's a LV 6 Jupiter with 17 Defense taking damage from an Atsugessho. She has no accessories.
Almost the same scenario as above, except with 1 pair of Earrings equipped (Def +4).
And the same as above, but with 2 pairs of Earrings (A total of Def +8).
The same goes for Bracelets (Atk up) and Speed-increasing accessories. Wise accessory use is the key to this game. For the record, Medis Village sells Earrings and Bracelets in its item shop.
Formation makes a big difference as well. Aside from Chute, generally girls up front are going to take (and deal) more damage than those in back. The only exception to this rule is Cluster, where the person in the middle takes (and deals) the most damage.