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Author Topic: Dreamcast - RENT-A-HERO No.1 - Translation project!  (Read 3305 times)

VincentNL

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Dreamcast - RENT-A-HERO No.1 - Translation project!
« on: February 15, 2021, 04:01:33 pm »
Enjoy! :D

https://m.youtube.com/watch?v=6RjCfoG9wNM

Rent-a-hero No.1 text format has been finally reversed, allowing for editing text in Dreamcast JAP version!

If you are a fellow reverse engineer, programmer, translator or just want to help out testing / support, please send me a PM!

VicVergil

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #1 on: February 16, 2021, 10:31:18 am »
Please consider porting the English Xbox script and correct as needed, the way Vandal Hearts on the Saturn was done. Thank you so much for this. I gave up hope after the SEGAGAGA project fizzled out...

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #2 on: February 16, 2021, 04:10:54 pm »
Xbox script use the very same text format, but packed into different files and scene order.

As per updates, last week all of 1st chapter Japanese text have been extracted and converted to ASCII. As of today remaining Xbox english text lines are getting converted as well, probably will finish in a couple of hours!

Next step will be to locate and replace all 66 lines of first chapter.


Regarding SEGAGAGA I'm not familiar with the scene, but after Rent-a-Hero will give it a look :)


February 17, 2021, 04:09:21 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Waiting for text extraction script to finish, I've moved on reversing menu format and got surprised to know it does mix .NJ 3D models with game text format!





For additional details:
https://www.patreon.com/posts/47681436
« Last Edit: March 21, 2021, 09:59:26 am by VincentNL »

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #3 on: February 24, 2021, 06:57:27 pm »
RENT-A-HERO No.1 - First Chapter in English!

Actual Dreamcast DC hardware and other emulators such as Demul / NullDC are also working!





For more screens and updates:

https://www.patreon.com/posts/rent-hero-no-1-47839449

Grillkick

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #4 on: February 25, 2021, 11:48:29 am »
Oh HELL yes. Way to go!

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #5 on: March 03, 2021, 06:16:51 pm »
Another major update!
With today's progress, beta-testing phase is getting near.

https://www.patreon.com/posts/48300024
« Last Edit: March 10, 2021, 10:13:50 am by VincentNL »

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #6 on: March 16, 2021, 07:52:40 am »
Progress update:

"General use text" stored in game executable has been reversed!
This was necessary in order to have an english working interface ( menus / items / moves..).
As Xbox stores it differently, an update to "binary--> ASCII script" is mandatory


If you know Python or any programming language, Rent A Hero No.1 is looking for your help!






USC

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #7 on: March 16, 2021, 08:42:24 am »
Just sent you a PM. I can't believe I missed this thread until now - this is a super exciting project!

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #8 on: March 21, 2021, 09:41:50 am »
Thanks to USC's phonomenal contribution, it is now possible to edit text in a GUI :D

We are currently reviewing dialogues, if you are a writer / translator or simply wanting to contribute with text insertion, please send a PM!


VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #9 on: April 02, 2021, 06:58:30 pm »
This one were totally unexpected, but it happens when a talented reverse engineer by the name of Nanashi joins the party!

After performing a number of tests, Nanashi defeated compression algorithm of ENDING.CGD, allowing us not only to extract credits scenes, but to recompress the new modified PVRs with an even better ratio than the original!

Egregiousguy is on it for translation, so rest assured it will be quality work.
FONTS.CG have been extracted as well, so the only reversing task left is changing Variable Font Width to be used for the whole game.

Regarding lines, USC made huge improvements to RAH Text Editor and we are now able to seamlessly modify .SNR + regular text chunks, with FANMAIL.rhs editor already on its way!


USC

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #10 on: April 04, 2021, 04:13:34 pm »
Glad to see you guys are getting more help on the project, and that things are moving forward!
(Hopefully this week I'll have some time to finish up the FanMail editor...)

Hemlock

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #11 on: April 05, 2021, 10:09:56 pm »
Impressive. With the completion of this, the already existing leaked NA Xbox version, and the fan translation of the original Genesis version, English speakers will be able to play every single version of this game with ease.

BadChad

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #12 on: April 13, 2021, 01:10:40 pm »
Really looking forward to this one. My Dreamcast doesn't get much play time these days, but you can bet I'll be dusting it off to do a full playthrough of this one when it's finished! Nice work so far, things seem to be moving along nicely!

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #13 on: April 15, 2021, 12:34:15 pm »
Cheers guys, we're really pushing this through! :D

In the pic you can see one of those nasty (and few) remaining functions using Fixed Font Width + Extra spacing, this prevented mail text from being correctly rendered.

Took me forever but it's finally done!





If anyone wish to help out by reviewing text or has a Dreamcast + GD-EMU for testing, please feel free to send me a PM.


-VincentNL
« Last Edit: April 15, 2021, 08:09:46 pm by VincentNL »

VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #14 on: April 24, 2021, 05:17:36 pm »
The biggest part of VFW, if not all, have been taken care of in the past week.

Thanks to our combined efforts but moreso Nanashi's new functions, wide fonts are now using an optimized halfwidth space which is perfectly integrated into the game!

On translation side, CurtainFire joined up the Writers/Translator team alongside Zychion and Ghaleon, so we do expect to progress even faster on text review.

If anyone wants to help out in text reviewing or simple coding (Python or C), it's your chance to get your names into RAH Credits Screen!


VincentNL

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Re: Dreamcast - RENT-A-HERO No.1 - Translation project!
« Reply #15 on: May 01, 2021, 05:42:23 pm »
This week we really pushed  through a major milestone which deserved some celebration!  :beer:

New mail menu required:


* .RHS format reversing & rebuild

* Mail menu function reversing / disassembly / hacking

* New JIS font spacing assembly function by Nanashi

* New 3D models for rolling monitors ( MAIL / EXIT / SAVE / WORK ) by Egregiousguy

* Text Editor by USC

* Text Writing & Extra formatting  + colour by Curtain Fire