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Author Topic: FF6 1.1 PAL-fix  (Read 573 times)


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FF6 1.1 PAL-fix
« on: January 28, 2021, 02:23:23 pm »
Hi guys. As this hack of Final Fantasy VI (Final Fantasy III in North America) works only on the version 1.0 of the original ROM.

What must I modify in the .asm to it works on the version 1.1 of the original ROM, please?


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Re: FF6 1.1 PAL-fix
« Reply #1 on: February 12, 2021, 04:42:46 pm »
You would pretty much need to completely redo it I think.  This would be different if there was a disassembly as you could basically tell the compiler to just output a 1.0 or 1.1 version as you please, but this isn't the case.

Revisions and versions of ROMs are two completely different entities from each other.  If you compared one to the other in a hex editor you would see that the innards are not really the same at all.  FFVI 1.0 has a superior version of sketch the fix square made to 1.1 in patch form (among the 100+ other bugfixes made for it), therefore people just happily use that.
« Last Edit: February 12, 2021, 04:59:39 pm by Chronosplit »