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Author Topic: Dreamcast Japonese translation  (Read 315 times)

XadPT

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Dreamcast Japonese translation
« on: January 22, 2021, 03:31:32 pm »
Hi, I'm new here, how did I land here, simple, I start trying to translate a japonese game for dreamcast, I choose a simple game (I think) and a game that o always wanted to play in English... Boku doraemon is that game. So without any knowledge or skill I start this journey :) I'm working only with hex(I know that hex is more for search propose) but as I said I don't have any knowledge so hex was the first step to me... The point is, I was able to edit the texts and they appeared on game, but the game have characters limited so the game just bugs after the first dialogues, can anyone give me some tips or even help me? Thank you

Jorpho

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Re: Dreamcast Japonese translation
« Reply #1 on: January 25, 2021, 01:04:21 am »
Have you seen this?

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There is likely some sort of table somewhere in the game that keeps track of how long the various dialogues are.  If you are inserting dialog of different length, you will probably have to find that table and determine how to adjust it.
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