11 March 2016 - Forum Rules
Started by darthvaderx, December 11, 2020, 06:19:58 AM
Quote from: Lazermutt4 on May 01, 2022, 11:04:08 AMTried out a JP-style Legends 2.Still a WIP, not sure how to make all the circuit designs for inside the yellow letters.Also may need a few tweaks here & there.The choice in subtitle may seem off to some, but this game's 大いなる遺産 is called the Mother Lode in the English version.(Fun fact: 大いなる遺産 is also the Japanese title for the book Great Expectations.)
Quote from: EricMagnefico on May 01, 2022, 11:45:53 AMLookin' mighty fine so far, I can tell ya!Also another fun fact, spotanjo: トロンにコブン seems to be based off the proverb ネコにこばん, "Gold coins to a cat", or "Pearls before swine" if you want a more western equivalent.One possible way of rendering that title would be "Bots Before Tron".
Quotespotanjo3 for that i didnt know it was that it was that subtitle spirt of steel i just thought my custom subtitles would help out just saying
Quote from: SuxMenner on May 03, 2022, 05:27:31 PMDo all these mean an Undub of the Legends series is possibly nearing us? Especially after seeing the Spanish translation adding (unfinished) subtitles to the cutscenes.
Quote from: blade133bo on May 03, 2022, 05:19:32 PMAnother test, Although the loading graphic is going to be too complicated.
Quote from: MD_Prometh on May 06, 2022, 02:55:48 PMAs we're never getting a Legends 3, undubs with English subtitles for Legends 1 & 2 plus Tron Bonne would be very welcome
Quote from: blade133bo on May 06, 2022, 07:37:57 AMI do in Jap iso.Now i need someone, transfer palette and tilemap, to usa version...and now include ending jap too.https://www.youtube.com/embed/o5nYN9ReXUw
The Misadventures of Tron Bonne (USA)BIN ADDRESS: 0x13527CCCPALETTE DATA: 00 00 20 0C 40 10 20 04 80 24 81 18 C3 24 E2 2C 24 35 88 3D 4E 56 EA 49 B2 62 56 73 FF 7F 46 7ETron ni Kobun (Japan) (Track 1)BIN ADDRESS: 0x13246BB8PALETTE DATA 1: 00 00 44 00 88 0C EB 1C 4F 21 CE 41 5E 01 F7 25 72 56 1F 02 3D 36 F7 66 BF 32 7C 73 DF 2B FF 6BPALETTE DATA 2: 00 00 19 10 A4 5C 1F 28 99 30 5F 40 6B 61 FC 4C E6 2A 5F 55 7F 61 ED 3E BF 6D 3F 66 CC 43 00 5F
Quote from: acediez on June 03, 2022, 12:38:32 AMHere are the location and data for the loading logo's palettes:Code Select ExpandThe Misadventures of Tron Bonne (USA)BIN ADDRESS: 0x13527CCCPALETTE DATA: 00 00 20 0C 40 10 20 04 80 24 81 18 C3 24 E2 2C 24 35 88 3D 4E 56 EA 49 B2 62 56 73 FF 7F 46 7ETron ni Kobun (Japan) (Track 1)BIN ADDRESS: 0x13246BB8PALETTE DATA 1: 00 00 44 00 88 0C EB 1C 4F 21 CE 41 5E 01 F7 25 72 56 1F 02 3D 36 F7 66 BF 32 7C 73 DF 2B FF 6BPALETTE DATA 2: 00 00 19 10 A4 5C 1F 28 99 30 5F 40 6B 61 FC 4C E6 2A 5F 55 7F 61 ED 3E BF 6D 3F 66 CC 43 00 5FI don't have the specific file's location, I didn't extract anything from the iso. But you should be able to find it by searching for the palette data on an hexadecimal editor. My bet is they're located in the PS-EXE.These palettes are pretty easy to find since they're the first ones loaded in VRAM when you first load the game.You can see them appear right after the "CAPCOM" video using no$psx's VRAM viewerTo get the data, look for that VRAM area in the RAM viewer. VRAM's data is located between 0x60000000 and 0x60100000 (or so...)It's a lot of RAM to go through, but knowing each "line" is 2048 bytes, and a bit of math, you can locate things pretty easily.These palettes were located in 0x60078800.... Unfortunately, this won't be enough to replace the logo.The japanese logo has two palettes because it has the image has two layers. The tiles assembly data for the two logos should be very different.I had the same issue when inserting the japanese version's logos into Mega Man X6. In that game, I found the loading screen logo's tile assembly data within the PS-EXE, very close to where the palettes are located (about 0x500 before the palettes). Copying the whole assembly block from one game to another did the trick.Here's the data and addresses from X6, it might be helpful to find a similar pattern of data in this game.Good luck
Quote from: spotanjo3 on August 08, 2022, 01:35:09 PMGreat title screens for SNES version. What about Mega Man & Bass ? It is still not perfect.
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