I'm a bit late to the game on this one, but I finally started playing the translation of SDFM: Skull Leader Complete Pack. It's pretty awesome and a lot of great work went into it.
However, I'm coming across a few game (or more like Scenario) killing bugs, and I was wondering if anyone else had the same problems:
1) Hikaru storyline / Mission 8 - If I choose the DYRL option and take Minmay for a joyride in Saturn's rings, once the combat mission is complete I get the cutscene, Minmay and Kaifun get folded away, the screen goes blank and the emulator reboots itself.
This does NOT happen if I instead choose not to take Minmay to Saturn's rings (TV series option).
I'm pretty sure this is a splitting point in Hikaru's storyline, as I have seen graphics from the game showing that are DYRL-centric.
2) Kei storyline - there are two points during dialogue where the game freezes, one of which is game breaking as I cannot move ahead:
a) During the story part of Kei Mission 3: Test Pilot, if I go into the Pilot's Club, you finish up your dialogue and then it just sits there. It isn't "frozen," but not more dialogue or actions come up. This can be avoided by just NOT going into the pilot's club.
b) [this one is the breaker] After the combat portion of Mission 3, after Lyle's death, the player MUST visit the cafe and talk to Hiromi. Regardless of which dialogue option chosen, the came finishes the dialogue and then just sits there same as before. But in this case one cannot move on without finishing up this dialogue section.