News: 11 March 2016 - Forum Rules

Author Topic: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption  (Read 36176 times)

DavidtheIdeaMan

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #140 on: July 24, 2021, 02:30:18 pm »
Amazing & fantastic stuff going on here! You & the team keep up the great work Toffi! :thumbsup:

Flaviogames

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #141 on: July 24, 2021, 04:17:09 pm »
Toffi: thanks for the answer I understand that it will not be possible to have a combo system, but if possible adding a copy in the back when using the whip helps a lot and makes the game more modern, I liked the first portal :thumbsup:

Toffi

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #142 on: August 12, 2021, 09:25:11 pm »
Hi all!
My apologies for coming in late with this one, team AoC has been fairly buisy as of late so updates have been rolling out a little less rapidly.

A sneak peak at some new carnival stage concepts have been shown thanks to our newest stage artist Holy Diver!
New designs and edits are coming out frequently, so feel free to give us some pointers on what to improve on down below :thumbsup:



Currently the team has been assembling and carefully planning out AoC's Demon Castle, and have been working hard to assemble a list of stages both new and old that will hopefully make this go around extra special. :D

Here is our current list of stage proposals ranked from most popular to least. Each number ranks the popularity on a scale from 1-5 and the brackets represent compounded stage ideas that can combine less popular ideas. If you see a stage you like or think we missed out on a great concept that CV hasn't seen before, let us know below!

5/Throne Room
4/Clock Tower {1/Laboratory}
4/Phantom Library
4/Armory {2/Guards Keep}
3/Botanical Garden {1/Marble Gallery}
2/Astral Observatory
2/Theater {1/Dance Hall OR 1/Music Hall}
2/Jailhouse {1/Execution Chamber}
2/Icebox {1/Kitchen}
1/Chapel
1/Abandoned Mine
1/Underground Boathouse
1/Entrance
1/Wine Cellar{1/Storeroom}

We're also continuing on refreshing our older sprites to establish some extra stylistic consistency. Which will hopefully tie things together nicely.


Thanks for reading, more will be coming soon ;D

DavidtheIdeaMan

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #143 on: August 12, 2021, 10:04:57 pm »
The Circus Stage is looking dang amazing,kudos to HolyDiver! ;D

Which means only 14 stages left to be finished & Im loving the new sub weapons sprites they look great,you & the guys keep up the fantastic work,Toffi!

Vanya

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #144 on: August 13, 2021, 08:06:28 am »
Yeah, those backgrounds look pretty wicked!

Flaviogames

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #145 on: August 13, 2021, 06:54:06 pm »
I liked this scene, I don't think there should be so many classic scenes, new game, new scene :thumbsup:

StarWyvwern

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #146 on: August 21, 2021, 12:53:42 pm »
 Always great to see these updates. It really makes my day! That Circus Scene though, it is hella awesome. I hope we continue seeing more new content like this. It really gives new life to hacks like this. :thumbsup:
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Toffi

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #147 on: September 15, 2021, 09:07:41 pm »
Howdy folks! I'm back after a bit of a sick break with some project updates.
(Luckily I didn't catch the virus and am feeling a whole lot better now)

First things first.
Our wonderful concept artist Neri has had some irl stuff happen and has retired from the project. If your reading this Neri, thank you for giving the project such wonderful art. Your designs really helped bring our fan project to life and shape a lot of what made this project special. That being said we have a new opening for a concept artist. If your interested in traditional art and or want to help us design the project feel free to DM me here or on Discord, I'm always happy to respond.


Up next, we have some edited Sonia sprites and our first look at Claudia.
It's been quite a long while since this sprite was touched up, and after a bit of experimentation it was found that we could increase character readability by changing up the legs a bit.


Claudia Lecarde is the projects female scientist who fell under Dracula's curse and upgraded his army with 1890's tech (like the battleship and forge previously posted). These are some of the first of many concept sprites before we get to a semi testing ready product.


Last but certainly not least is the games custom sound engine. We have liftoff! A running version of the engine is finally ready to start testing and bug fixing. We still have a long way to go, but things are certainly coming together.


Thank you all for sticking with us despite the lack of new posts.
I hope you enjoyed this little AoC direct.


DavidtheIdeaMan

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #148 on: September 15, 2021, 10:04:13 pm »
Excellent stuff once again Toffi :thumbsup: I hope you find a new artist inm place of Neri.

And seems like the custom engine for AoC is taking shape,now we just need custom enemies & bosses,not mention other stuff as well.

Googie

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #149 on: September 16, 2021, 05:08:40 pm »
I'm loving the progress, I have a soft spot for the CV games for the NES.  :beer:

Flaviogames

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #150 on: September 17, 2021, 06:54:54 pm »
this is one of the most anticipated games of the year ;D

raycastello1982

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #151 on: September 17, 2021, 07:07:18 pm »
Hi all!
My apologies for coming in late with this one, team AoC has been fairly buisy as of late so updates have been rolling out a little less rapidly.

A sneak peak at some new carnival stage concepts have been shown thanks to our newest stage artist Holy Diver!
New designs and edits are coming out frequently, so feel free to give us some pointers on what to improve on down below :thumbsup:



Currently the team has been assembling and carefully planning out AoC's Demon Castle, and have been working hard to assemble a list of stages both new and old that will hopefully make this go around extra special. :D

Here is our current list of stage proposals ranked from most popular to least. Each number ranks the popularity on a scale from 1-5 and the brackets represent compounded stage ideas that can combine less popular ideas. If you see a stage you like or think we missed out on a great concept that CV hasn't seen before, let us know below!

5/Throne Room
4/Clock Tower {1/Laboratory}
4/Phantom Library
4/Armory {2/Guards Keep}
3/Botanical Garden {1/Marble Gallery}
2/Astral Observatory
2/Theater {1/Dance Hall OR 1/Music Hall}
2/Jailhouse {1/Execution Chamber}
2/Icebox {1/Kitchen}
1/Chapel
1/Abandoned Mine
1/Underground Boathouse
1/Entrance
1/Wine Cellar{1/Storeroom}

We're also continuing on refreshing our older sprites to establish some extra stylistic consistency. Which will hopefully tie things together nicely.


Thanks for reading, more will be coming soon ;D

The game is beautiful! Congratulations!
 If you wanted one more team member, I'm here... I've been making art and sounds for NES for a while... Is there any game rom? demo?

Toffi

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #152 on: September 21, 2021, 12:47:51 am »
Yes the game is currently in a WIP build state, we have the graphics shown properly implemented and the levels capped here have been mostly completed
(excluding the current circus stage which is about 40% complete atm).
However we are still waiting on the development of a unique MMC5 editing tool for proper .nes/ASM ROM insertion. Hopefully we can get started with testing soon, thanks for the question.

StarWyvwern

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #153 on: September 21, 2021, 06:13:07 am »
Great work Toffi. Glad to see it is coming along well. I would help if I knew anything about ASM assembly. lol
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raycastello1982

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #154 on: September 21, 2021, 08:21:17 am »
Yes the game is currently in a WIP build state, we have the graphics shown properly implemented and the levels capped here have been mostly completed
(excluding the current circus stage which is about 40% complete atm).
However we are still waiting on the development of a unique MMC5 editing tool for proper .nes/ASM ROM insertion. Hopefully we can get started with testing soon, thanks for the question.

Thanks for answering. I hope the project is ready soon. If you need help with music or anything, I'm here

drax01

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Re: Castlevania III 35th Anniversary (NES) Hack: Aperture of Corruption
« Reply #155 on: September 27, 2021, 12:47:33 pm »
it looks amazing, when will we be able to play it?