11 March 2016 - Forum Rules
Started by Toffi, December 08, 2020, 11:20:05 PM
Quote from: Toffi on December 23, 2020, 09:24:03 PMWe are aiming to get the MMC5 done first (as our modifications so far have been using that version) and then possibly come in with the VRC6 as an extension to the original MMC5 port. Most of the issues come from dissecting whats already been done, as the original conversion process made the MMC5 data harder to work with.Were getting defiantly getting somewhere though.
Quote from: DavidtheIdeaMan on January 13, 2021, 08:34:51 PMNot bad,so far so good,keep it up Toffi.
Quote from: Toffi on December 30, 2020, 01:45:00 AMIm back again with more re-design work.(heres the living flame and shot multiplier)
Quote from: Morinis on January 17, 2021, 07:29:07 PMWait until the other stuff that we show off as I'm working on a few things outside of the demo stage planned I know a lot of people will have doubt about the things we're going to be bringing out and see about implementing but I will not say to what they are until they're that, 100% implemented, as things could be tossed out due to technical difficulties. Me and Toffi have both been spearheading this project for we're both leads on it I also appreciate those that are linking webpage links to this thread as it's giving us quite the attention! We'll update when stuff have progressed further as certain things I cannot show right now! Cheers!
Quote from: Vanya on January 18, 2021, 01:51:24 AMI have a critique for the living flame enemy. I suggest not using a black outline if at all possible.In fact any enemy that is, shall we say, energy based (?) should not use a black outline as doing so will make them pop better IMO.
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