Here are some quick and easy updates on how things are coming with the port town:
The town has been optimized a bit further, both clouds and stairs share a tile and the building BG has been broken down to make room for the rest of the stage.

The first ship iterations have finally arrived, they are expected to be edited in the coming future


Finally we have some new compressed level art for a factory stage (using a devils forge theme)

We are currently on the look out for people willing to help with stage layouts and character animations, if either of those two interest you we could defiantly use your help.