Hi, everyone.
The first official release of my magnum opus has finally dropped. I've been working on this since about 2012 (if you've been around that long, you might remember a thread I started about this probably five years ago or so). It's only part one of (at least) four, but playthrough can take probably 4-10 hours, depending on how much you're into sidequesting and secret hunting, and it's designed to have considerable replay value (which hopefully comes across as much as I intend).
Anywho, here are the deets...
This is a sequel to the original FFIV (and to The After Years). The main character is Edge's son, Furio. Furio is the newest member of the Royal Eblana Mercenary Army and while carrying out routine missions he begins to uncover a sinister plot to wipe out mankind.
In addition to a brand new story, this hack also seeks to check a lot of the boxes on my list of "wouldn't it be cool if FFIV had this feature?" Many of which are features from later games in the series, but in a way that fits nicely into the FFIV universe. Among them:
A. Mercenary Characters: Mercs are playable characters who do not participate directly in the plot. Mercs represent a variety of fighter classes, each with different abilities that can help the party in various ways. Mercs are hired by speaking with Namingway at their home barracks. The player can choose to have any available merc in the party, as long as s/he has the right Job Card. Job Cards can be purchased in shops, and occasionally won in battle or found in treasure chests. Job Cards can be expensive, but are not expended when hiring a new merc, so it is only necessary to have one of each Job Card in your inventory at any time. Mercs will also charge for their services, taking a flat rate every day (every time you sleep in an inn or a tent or cabin), which varies depending on the class. If you do not have enough GP to pay your merc, s/he will leave the party. Mercs join the party unequipped, but will leave all equipment behind if they leave or are dismissed.
B. Limit Skills: When a character is weakened during battle, s/he has a chance to perform a special technique known as a Limit Skill. You will know a Limit Skill is available because a message saying, "LIMIT BREAK!" will appear at the top of the screen, and the character's Fight command will be replaced with LIMIT. Limit does not need to be used right away and it will remain available even if the character is healed. Once the Limit skill is used, it becomes unavailable to that character for the rest of the battle, and the Fight command returns. Each different character class uses a different Limit skill.
C. Epic Choices: At certain points in the game, the player is given the ability to decide how the story will progress. Epic choices may carry consequences such as what boss monsters the player fights, what characters join the party, and more.
D. Chocobos: Chocobo forests no longer exist, but chocobos are still available as a means of transportation on the world map. In order to ride a chocobo, the player must catch it. Chocobos appear randomly among other monsters on the world map. The player must defeat all other monsters quickly without damaging the chocobo. If you take too long or hurt the chocobo, it will run away. Once you have caught a chocobo, you may dismount or re-mount it at will, as long as you do not walk too far away. When a chocobo is far enough away to be out of sight, it will run away. Chocobos are capable of reaching parts of the world map that are otherwise inaccessible, as they can cross streams and travel through shallow parts of the ocean.
E. Backpack: Though the Fat Chocobo is no longer around to store extra inventory, Furio does carry a backpack which enables him to store extra items. To access the backpack, choose "Cache" from the menu.
Here are a few random screenshots:










Here's a link to the project page if you'd like to give it a try. I'd be excited to talk about it with you. We can do that here, or over at the FFIV Ultima/TfW discord:
https://discord.gg/tznd27EEnjoy, and stay tuned for Part 2, coming in hopefully less than eight years!
