alien nose jobThank you very much for your words
yolomateI was referring to the color distribution in the character portraits, because even though doing something like what you propose could be visually beneficial for this hack, it's unlikely that someone would be willing to modify the configuration of their emulator just to play a game.
CHR, stands for "
Character ROM". and basically is the sector where the graphics of this kind of old games are stored, in the case of the portraits I mentioned, you can only apply 3 unique colors, which are accompanied by the black background color...
In short, all the portraits have two variants, the normal one and the one shown when he is confronted with himself:
Lusofonia & shakunetsuSpeaking from a conceptual point of view, it is more optimal to adapt the stages without spectators and then evaluate case by case if it is feasible to add public...
Hitokiri & IDreamOfGameGenieWe have already expressed several times our situation regarding the editing of characters, although its structure is very simple, the volume of data is too much to manage by manual means.
On the other hand, having fulfilled all the commitments I had made, I think it is time to end my collaboration with this project.
I think it's important to clarify that it's not because of any kind of problem that has arisen, I simply want to continue with my own projects.
Anyway, I can't think where else I could collaborate, at least, not without inferring on the work
sebastianangel does, I personally want to see him progress and we all know that comparisons are odious...
protossevo & BZXGCSTo form a frame (
metasprite) each sprite is loaded independently, defining its position and which of the two available palettes it will use:

On the other hand, effectively,
Ken is a clone of
Ryu with another set of assigned palettes, in conclusion, it is not a problem without solution, but currently all the alternatives that exist to solve it are quite tedious to perform.