Hello everyone, I tell you that a while ago I started this project to improve a great game that I have a lot of affection for, I mean street fighter 3 of nes a great game without a license with many graphics and sound deficiencies, which tarnishes a great game far superior to many others in this genre,
I was getting stuck in the project for many technical reasons, lack of knowledge and that is why time was passing now almost finished I still need to improve the sound and certain physics of the characters and name tables as well as Ken's hair, it would be me of great help those who want to join this project.
Then I leave screenshots of images of the project and link so that you can see in what stage it is, greetings and thank you very much for your comments and criticisms of my hacks help me correct and improvehttps://www.youtube.com/watch?v=GkFhDI2ro2Q
Do not hesitate to write or if you can join to collaborate in the project actively it would be fantastic especially in relation to the music of titles and selection of characters that is very strident, and in assembly and programming that is the most difficult for me.
I also saw some stages of another game that uses the same game engine called world hero which boasts the same ground movement as the original street figther 2
I'm looking for a way to incorporate it into the ryu stage
Maybe it would be good if I could get someone who knows to pass the rom to MMC5 I think there I could considerably improve the graphics of the game I could even re-edit some stages, especially the chun lee, make it similar to the arcade, I also need access to how to modify nametables that would be fundamental to modify the stages!
Character selection screen would be good to change the nametable color of chun lee for that of blanka so that it can be made green without affecting the other characters, it would only affect a part of the map
Another case of shared colors we have the ryu stage which would be better shared with another part of the stage and not with the sky and the ground, I had to sacrifice colors to make the sky blue
the same thing usually happens with sprites with shared colors sometimes it is better to share the palette with other characters
Now start with the design of the images of versus, I hope you like the result
I also discovered that they use a technique that helps to multiply colors in appearance .. Too bad I can't find a way to activate sprite zero so that my sprites blink, it's a very good graphic effect
I already appreciate the suggestions and advice, they make you want to move on, and I hope you will contact me to help me and any technical information is welcome, greetings
below some variants of the original blanka stage and my changes
a provisional test of how to change the values of the nametables to color the stages in different ways, unfortunately, I can't find a way to save the progress