Chilly in here...
Well, you know what they say, "chili today, hot tamale"... (sorry)
Is there a bugfix list?
Also, I'm curious about the script. Is it more translation or localization or something else?
It's a rewrite. I essentially took a sort of "Nick Meyer Star Trek II" approach. I played through the various other scripts available at the time (FF3 snes, FF6 psx, FF6 Adance, and the RPGOne script), read a bunch of stuff online, and just sort of culled whichever ideas I liked best from all of them. Then, I rewrote essentially the entire story-related dialogue, some NPC dialogue, and the big and small battle captions, in whatever way I thought sounded good. I tried to keep the tone, the feel of FF6 intact, and sort of coat it all with some legitimacy. My opinion was that Woolsey and Slattery's scripts both had problems, and of course the RPGOne translation is now multiple decades old, I believe (or getting there).
There have also been some several enhancements to the gameplay itself. A friend of mine, vivify93, has applied and playtested almost 200 patches from his Project-III Patch (which he doesn't intend to release), which correct bugs/change things in the game. For a full list, click the spoiler below.
- Applied Blitz Screen (Leet Sketcher). Blitz names display above their button combos in teal on the Blitz Menu.
- Applied Gerad and Sabin (Leet Sketcher). Sabin now reacts to Gerad's final line as Celes pursues him in Nikeah.
- Applied Rewards Display (HatZen08). The reward for a wager at the Dragon's Neck Colosseum will now display
- Applied RMOVE to REMOVE (Gi Nattak) [with additional fixing by vivify93]. This changes the Equip Menu option
"RMOVE" to "REMOVE", and "EMPTY" to "NONE".
- Descriptions of every skill viewable from the Main Menu have been cleaned up and clarified.
- Modified five Esper rewards.
Ramuh teaches Boltra x5 and Poison x2, as opposed to the inverse of the original.
Ifrit teaches Drain x2.
Shiva no longer teaches Cure.
Raiden teaches Meteor x2 (in addition to Quick x1) and gives Speed +2 at level up.
Alexandr gives Vigor +2 at level up.
- Removed elemental bias from Fire, Fira, Firaga vs. Ice, Icera, Icega vs. Bolt, Boltra, Boltga.
For example, Fire had a base power of 21 and an MP cost of 4, whereas Bolt had a base power of 20 but an MP cost
of 6, and Ice had a base power of 22 but an MP cost of 5. Now each spell has the Fire line's MP cost and the
middle ground base power.
- Rather than Safety Bit, the sword Ragnarok can now be rarely stolen from Doom.
- Applied C. V. Reynolds' Bug-fix Compilation. 7 of the 188 patches in the Compilation have been removed for
1-Way Status Immunity (Assassin)
Agoraphobic Leader (Novalia Spirit)
Allergic Dog (Novalia Spirit)
Amnesic Cursor (Novalia Spirit)
Anchors Aweigh! (Imzogelmo, Lenophis)
Anonymous Attack (Leet Sketcher)
Auction Chocobo Fix (Madsiur)
Auto Swordless Runic (Assassin)
Auto-expiring statuses don't reset their timers with manual removal (Assassin)
Backstabu (Leet Sketcher)
Backwards Jump (Leet Sketcher)
Bad Decoration (Lenophis)
Banon Riding (Leet Sketcher)
Banquet Guards Go Back to Their Places (mblock129)
Bird Bars (Leet Sketcher)
Bland Entrance (Leet Sketcher)
Blitz Tutorial Fix (C. V. Reynolds)
Blush Disease (Novalia Spirit)
Border Crossing (Imzogelmo, Lenophis, Novalia Spirit)
Bottomless HP and MP Well (Assassin)
Bridge Correction (Gi Nattak)
Broken Gate (Novalia Spirit)
Bye Bye Breath (Leet Sketcher) [modified for FF3usME compatibility, and maybe compatibility with
Can't lose for winning (Lenophis)
Caravaggio (Leet Sketcher)
Carve Stone [Leet Sketcher ver.] (Imzogelmo)
Castle Party (Leet Sketcher)
Cave to the Sealed Gate Basement 3 Event Megafix (Assassin)
Celes' Rushing (Djibriel)
Chain of Command (Leet Sketcher)
Chance Offering (Leet Sketcher)
Coin Flip Fix (Gi Nattak)
Control Attacks Ignore MP Cost (Assassin)
Control Menu Responds Poorly to MP Change (Assassin)
The Cowardly Dog (Novalia Spirit)
Dead Hare (Leet Sketcher)
Dead in the Air (Leet Sketcher)
Deceptive Tapir (Assassin)
Disrespectful Zombie (Assassin)
Doom Darts and Trump name fix (Assassin)
Double Block (Leet Sketcher)
Duplicate Enemy Names (Assassin)
Dusk Requium (SP) (C. V. Reynolds)
The Echoing Waters (Novalia Spirit)
Equip Anything fix (Kejardon, Lenophis, Imzogelmo)
Equip wrong item to slot via event (Assassin)
Esper Battle Menu (Lenophis)
Evade (Terii Senshi)
False Knight (Leet Sketcher)
FC 05 enemy command (Master ZED)
Flaky True Knight protection (Assassin)
Flight of Storm Drgn (Novalia Spirit)
For What Ails Ya (Lenophis, Imzogelmo, Kejardon)
Frozen Mosaic (Novalia Spirit)
Frozen Terra Fix (Madsiur)
Game Over (Leet Sketcher)
Genji Glove damage reduction (Assassin)
Gogo and the Cursed Shield (Imzogelmo) [with additional fixing by Leet Sketcher]
Gold Wrexsoul (mblock129)
Grand Stairway (Imzogelmo)
Half Knife (Leet Sketcher)
Hasty T-Rex (Leet Sketcher)
Homesick Gau (Djibriel)
I condemn thee to hell! (Lenophis)
Ignore Kamog (Drakkhen)
Imp Skimp (Leet Sketcher)
Imp's Call (Leet Sketcher)
Imp's Rage (Leet Sketcher)
Imp's Retort (Leet Sketcher)
Imp's Retort Compatibility (Leet Sketcher)
Incoherent Gungho dialogue (Assassin)
Instant Airship (Novalia Spirit)
Invert Damage if Undead [Leet Sketcher ver.] (Master ZED)
Ironic Metamorph Pack (Assassin)
Item Magic Counter (Leet Sketcher)
Jewel Ring Description (Assassin)
Jump Megafix [Version A] (Assassin)
Jump-Launcher and Jump-Super Ball (Assassin)
Killer Life 3 (Leet Sketcher)
Lore Scroll Bar (GrayShadows)
Lens Cap (Leet Sketcher)
Loud Music (Leet Sketcher)
M-Tek Vehicle in Cyan's Soul event (Imzogelmo)
The Magic Bridge (Novalia Spirit)
Magic Sorting (Novalia Spirit)
Magicite - Strength to Vigor (C. V. Reynolds)
Magitek Madness (Leet Sketcher)
Menu Malarky (Leet Sketcher)
Mine Cart (Imzogelmo)
Miscolored command names [grayed ver.] (Assassin)
Misplaced Cursor (Novalia Spirit)
Missing Dialogue (Novalia Spirit)
Missing Light (Novalia Spirit)
Morph Mayhem (Leet Sketcher)
Multi-Steal (Imzogelmo) [with additional fixing by Leet Sketcher]
Multiple Events Fix (Leet Sketcher)
Mute Steals Rage Statuses (Assassin)
Naming Shadow (Novalia Spirit)
Narshe's Door (Leet Sketcher)
Narshe's Secret Entrance Tile (Novalia Spirit)
No X In Fight (Leet Sketcher)
Off Death Row (Leet Sketcher)
Off the Hook (Leet Sketcher)
Opened Eyes Terra Alt (Madsiur)
Overhead (Leet Sketcher)
The Peninsula of Death (Novalia Spirit)
Persistent Whistle (Novalia Spirit)
Petrified Rebel (Novalia Spirit)
The Phantom Diary (Novalia Spirit)
Phantom Train Chests (darkmage) [modified by Leet Sketcher]
Phoenix Chest (Leet Sketcher)
Pincer + Row (Assassin)
Pink Gogo (Imzogelmo)
Premature Continuation (Assassin)
Psycho Cyan (Terii Senshi)
Rage (Terii Senshi)
Rage addendum (C. V. Reynolds)
Randomosity monster encounter (Assassin)
Recapture the Glory (Assassin)
Reflect barrier shown on bodyguards (Assassin)
Reflectable Magitek Beams (Assassin)
Reflections (Leet Sketcher)
Regulation Dice (mblock129)
Returner's Day Off (Leet Sketcher)
Rock Bottom (Leet Sketcher)
Save Point Switch (Leet Sketcher)
The Sealed Door (Novalia Spirit)
Self Sneeze (Leet Sketcher)
Setzer Bandana (C. V. Reynolds)
Shadow Chupon (Novalia Spirit)
Shadow Copy (Leet Sketcher)
Shadow Gone (Leet Sketcher)
Shadow's Shadow (Madsiur)
Shadow's Status (Leet Sketcher)
Shop Menu (Novalia Spirit)
Shorter Skill Name Fix (Madsiur)
Sketch Bug (Assassin)
The Sleazy Lender (Novalia Spirit)
Slightly lagged battle event timer display (Assassin)
Smoke and Mirrors (Leet Sketcher)
Solar Wind (Leet Sketcher)
Some MP changes don't update menus (Assassin)
Soul Saved B (Leet Sketcher)
Stackable Immunities and Permanent Statuses (Assassin)
Status Unknown (Leet Sketcher)
Step Mine MP cost (Assassin)
Step Mine's Missing Digit (Assassin)
Stepping Out (Leet Sketcher)
Stone Cold (Leet Sketcher)
Stone Faced (Leet Sketcher)
Stuck in a Pose (SilentEnigma)
Suplex wrongfully splits damage (Assassin)
That Damn Yellow Streak (Assassin)
There can be only one! Single-target (Lenophis, Imzogelmo)
Throw down (part of) the Gauntlet (Assassin)
Throwback (Leet Sketcher)
Transportation Device (Novalia Spirit)
Trigger Happy (Leet Sketcher)
Tritoch Animation Fix (bydoless)
Turn Around (Leet Sketcher)
Ultimate Damage (Leet Sketcher)
Unaffected Rows (Assassin)
Unequipium (Leet Sketcher)
The Unilateral Blockade (Assassin)
Upside Down (Leet Sketcher)
Vanish Runic (Leet Sketcher)
Vanishing Magicite (Novalia Spirit)
Various Texts' (Imzogelmo)
Vector's Cure-Castin' Kid no longer heals the dead (Imzogelmo)
Verdant Respite (Novalia Spirit)
Walk This Way (Leet Sketcher)
The Wild Cat (Djibriel, Lord J)
Wrong Way, Idiot! (Gi Nattak)
Zombie Rippler A (Leet Sketcher)
Zombie Tapir A (Leet Sketcher)
Zoneseek No Thanks (mblock129)
Zozo Sign Petty Fix (Madsiur)
Duncan Stays Put (mblock129)
[While applied, causes hanging bug after editing game in FF3usME.]
Map Mishap (Leet Sketcher)
[Creates new bug of hidden door being prematurely revealed.]
Miraculous, Death-Defying Always-Left-Facing Jumps in Zozo (mblock129)
[Nonessential. While applied, causes hanging bug after editing game in FF3usME.]
Precious Jewels (Leet Sketcher)
[While applied, causes hanging bug after editing game in FF3usME.]
Shadow is Not a Girl (mblock129)
[Nonessential. While applied, causes hanging bug after editing game in FF3usME. Similar effect of
patch present in Project III.]
To Joker Doom or Not to Joker Doom
[I disagreed with changing the concept of the skill.]
Various Texts' (Imzogelmo)
[Interferes with description pointers in FF3usME; effect has been replicated in Project III.]
- Applied Alphabetical Rage (Assassin). Enemy names in the Rage Menu will now helpfully be displayed A-Z.
- Applied Aquatic Caves (PowerPanda). This allows Mog to learn Water Rondo in Ebot's Rock and the Ancient Castle
- Applied B Button Dash [Dash B ver.] (Master ZED) [with additional fixing by SilentEnigma]. Hold down the B
Button to sprint. Stacks with Sprint Shoes.
- Applied Button Settings Menu Restoration (Novalia Spirit). This restores the Config Menu option to reassign
button bindings. No matter what the B Button is assigned to, you will always sprint by holding it.
- Applied More Frequent Desperation Attacks (DrakeyC) [with additional tweaking by vivify93]. This increases the
occurrance chance of a Desperation Attack to 1/8, allows them to be used during the first 25 seconds of a battle,
and allows them to be used more than once per battle.
- Applied The Sketching Mime (vivify93) [with additional tweaking by vivify93], which allows Gogo to equip all
Brushes, the Beret, and the Coronet.
- Applied Summon This! (Lenophis, Terii Senshi) to fix the dummied Summon command.
- Applied SwdTech Ready Stance [Version B] (HatZen08), which changes SwdTech to behave more like it does in the
Smart Device and PC version. Now the player chooses a SwdTech for Cyan, then can command other teammates as the
- Applied True Duel (HatZen08), permitting all characters other than Umaro to be controlled in the Colosseum as if
it were a normal fight.
- Applied Y Equip Relics (Leet Sketcher) [with additional fixing by Subtraction], which lets players switch
between the Equip and Relic Menus with the Y Button. Unlike B Button Dash, this will respect button rebinding.
- Slightly cleaned up 12x12 (dialogue) font. Majorly cleaned up 8x8 (menu) font; now both fonts' shadows match!
[Editor's Note: The menu font is a variant of the PSX FF6 font (just about the only nice thing about that version,
IMHO - Spooniest)]
- Swapped tilde ~ and forward slash / in 12x12 and 8x8 fonts. Done to fix issue where a tilde was shown between HP
numbers when ATB gauge is set to "Off" in Config Menu.
- Applied Color Wheel (Leet Sketcher). This allows the barrier outlines for buffs/debuffs to cycle rather than one
- Applied King's Robes (Leet Sketcher). This fixes a narrative inconsistency where Edgar would shed his disguise
and then put it back between scenes.
- Applied Total Graphics Uncensorship (vivify93), which reverts every last graphics change made to FFIII US.
For those who are intent on knowing, I did include a couple of referential bits of silly humor, but I kept them out of the main dialogue, and almost all of them are Final Fantasy related. The jailer in Figaro Castle refers to the prisoners as "tortured thieves," Lola sends a letter asking for the "Johnny C. Bad" record by name (this is the title of the Albrook Bar/Coliseum Music). Little things like that, off the beaten path. I tried to keep it tasteful.
Originally (back in 2011-12) I had written a bit racier of a script, and changed an item (Sprint Shoes) into something that would basically just make a character invincible (Wingboots), then upped its price to the maximum. Those changes were reverted in about 2014, as it seemed a bit of a bridge too far to have people swearing all over the place, and to upset the apple cart in terms of gameplay so much.
Still, there are a couple of nasty little surprises, for those who play all the way to the end...but I won't speak further (they do not alter the story, I'll say that).
That should about cover it. Right now I'm at Kohlingen, on my current run-through, and I think everything's just about done here, but I wanted to solicit some outside opinions.