Seems it is leak time again, Nintendo once more being the one and once more the hacker known as 4chan being the place it first got noted. Not sure of the size of the download and Nintendo will usually try to get rid of it where it can.
Have not had a look yet myself at anything but others have and much of it appears legit. Apparently the Wii private keys are also there which is nice to have, though the Wii was blown wide apart years ago so eh. Not sure what the arcade aspect is, though despite not being a real option I will generally hope suicide batteries are made a thing of the past here.
Seen as we deal in pulling things apart around here then should you wish to shoulder the legal burden some of this might be of interest, on the other hand 16 bit era SNES is probably going to be all the assembly code, few pointless comments and maybe some nice variable names such that a blind disassembler and a trip to http://www.romhacking.net/wiki/
or the equivalent thereof (maybe even a page of action replay/codebreaker type cheats) will do better in some ways.
Some have expressed an interest in the CAD documents (CAD = computer aided design, aka 3d modelling for real world items, or what most engineers spend 90% of the their lives doing). I don't know if it is going to be nice case models or PCB models. Cases wise I have a Vernier calliper and a micrometre so eh but PCB info might be more interesting if people are going to be playing device fixer. Personally I would be more interested in some of the prototype stuff and unreleased addons (also if any code for them can be found in games that might have been tentpoles for them).
Prototypes might also be of interest for those recreating things seen on magazines (and today littering the likes of tcrf, unseen64, gamingalexandria and so on).
iQue for those not familiar is the company/division Nintendo has for dealing with China. The ique N64 is probably the more notable, though you might have also met the DS models and handful of games. More recently a bunch of nice Chinese GBA game ports (including a couple of previously Japanese exclusives) that never quite got released dropped.
Contents of the leak:
Full development repository for Ensata official DS emulator
Full development repository for Pokemon Diamond and Pearl
Full development repository for Pokemon Diamond and Pearl, ending in March of 2006
Full personal development repository by a Diamond and Pearl dev
Full development repository for NetCard (cancelled GBA peripheral)
iQue GBA stuff
Full development repository for Game Boy Advance BIOS
Full development repository for Game Boy Color Boot ROM
Full master ROM database (America and Japan, NOT Europe) for Famicom and NES including the ROMs (and I mean everything - there’s even Nintendo World Championships 1990 and shit like that)
Master ROM of Super Mario RPG
Source code to Star Fox
Source code to Star Fox 2
Source code to Link’s Awakening DX
Link’s Awakening DX bug reports
Source code to Wild Trax / Stunt Race FX
Source code to Yoshi’s Island
Source code to Mario Kart
Source code to F-Zero
Source code to TLOZ A Link to the Past
TLOZ A Link to the Past dev stuff & bug reports
Source code to Super Mario All-Stars (including Mario World?)
Source code to the Wii VC Game Boy Emulator
Some weird prototype game (“super_donkey”, from early 1993 - Yoshi’s Island style)
Super Mario Kart prototype(s)
Full development repository for a tool to upload titles to the Wii Shop Channel
“WallPaperPasswordMaker” source code
Random test program source code
Seven early 1990s tape backups
Several Super Mario World 2 prototypes - “Super Mario Bros 5: Yoshi’s Island”
eTicket signing keys for an unknown system
Private and public keys for “various arcade manufacturers”
Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation
Tons and tons of CAD documents in general relating to Nintendo products
Wii private keys?
ES/FS source code (IOS) (also a p2p/voice chat lib?)
IOS Arm Toolchain patches:
Hamtaro Ham-Hams Unite! debug build
SuperFX Test Program (1991)