11 March 2016 - Forum Rules
Started by Preppy, July 11, 2020, 03:30:12 AM
Gouki - Fireball + Impact0x00706A020x00706A3CGouki - Triple Fireball + Impact0x00706B020x00706B3CGouki - Air fireball and Air SA10x00706A7E0x00706ABAGouki - SA1 (ground)0x00706A840x00706AFCUrien - Player 2 Intro suit0x007068820x00706976Urien - Fireball and Impact0x007067800x00706800Urien - SA3 Player 10x007067000x00706780Urien - SA3 Player 20x007069800x00706A00Gouki - SA animation colors part 1 (first 64 colors are also parry colors)0x007690800x00769200Gouki - SA animation colors part 20x007079000x00707980Shin Gouki stage - Entire stage0x0074D2800x0074DB00Shin Gouki stage - tinted0x0074DB000x0074E380VS Screen - VS LOGO State 1 (grey)0x0070C7800x0070C800Select Screen - Blue Arrows0x00709AC80x00709B00Select Background - Tinted0x0070EB800x0070EC00Character Select Screen - 1P and 2P selector cursor rings0x00709A200x00709A30In Game Misc - Versus Screen0x0070A6800x0070B280Not sure about this one : Versus animation (logo ?)0x0070A6000x0070B300
Quote from: alien nose job on October 16, 2020, 04:32:43 PMThanks for your reply, actually, after writing, I had a look into your version 1.66 and it's great !
QuoteI must have missed tons of things you've added since there is so much to look at now, but I noticed a few things that may not be on ESN's that I had found and gave up on adding to the site because I lacked the time.
QuoteSorry for the following wall of text that could sound like ungrateful criticism.
QuoteMaybe you could use the data that I provide (the 3 Twelve spritesheets+the 2 palmod screenshot) at your advantage to automate the process of creating every character's XCopied pal from Twelve's.
QuotePS, the unknown game feature would mean I could edit Super Metroid with it ? yeah !
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