11 March 2016 - Forum Rules
Started by Fox Cunning, May 14, 2020, 11:25:34 AM
Quote from: Ayavata on May 14, 2020, 09:53:10 PMWow! I registered (finally) with this site just to respond to your post.I've been hex editing UE for years. I can't say for certain the ROM addresses posted on the internet were copied from my old posts on other forums and message boards, but I discovered what has been posted well over 10 years ago. I would LOVE to know how you found the dialogue. I have searched endlessly. I know the simple text table which begins at 8A, but after a long while decided the dialogue (which I know is drawn from the text table) was compressed or encoded in some way beyond my meager skills. I even found several places where dialogue could be changed for another in the same board (allowing you to switch one NPC message for another). I have always had plans to edit the weapons (for instance), as well as the address which assigns "melee or projectile," etc but since the shop text doesn't simply pull from the text table, I could never change the weapon names in the shops, only in the inventory. In short, YES I for one would love an editor. Good luck in your work.
Quote from: iridium_ionizer on May 26, 2020, 11:59:09 AMDoes the map editing currently include the overworld?
Quote from: Ayavata on May 26, 2020, 03:45:51 PM1. Is there any way to edit the ordering of magic spells? I saw where you noted the costs were hardcoded (and you had to change two places in order to drop MP consumption), but would there be any way to alter the order you "learn" them in? Switching "02 05 55 d5" etc seems to switch spells, but the costs are still the same. I.E., Missile can be switched with Light, but still costs 5 MP, even when its place is altered or the second byte is changed to 10 etc.
Quote from: Ayavata on May 26, 2020, 03:45:51 PM2. Initial party placement in battles? So maybe more like Quest of the Avatar? Have you found how the game decides where to place characters at the start of a battle?
Quote from: Ayavata on May 26, 2020, 03:45:51 PMYou have put so much work into this project Fox, it's awesome! My Ultima buddies are eagerly awaiting this editor.
Quote from: damiankevin on August 24, 2020, 07:11:20 AMExcellent, I enjoyed very much the progress shown in the youtube videos on your channel. What would be the next steps to tackle?
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