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The Legend of Zelda: A New Light

Started by gzip, May 10, 2020, 12:21:18 AM

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gzip

#60
The reveal secrets patch provides a one pixel change for bushes and walls, so you still have to look hard.

The latest is released so let me know if you still have issues.

Version 3.0

erpster2

thanks for the 3.0 final release.

hope to see new set of dungeons for the 2nd quest in maybe either the 3.1 or 4.0 release  :)

and maybe one day I might test Zelda A New Light game with this patch to play as Zelda instead of Link

erpster2

Quote from: erpster2 on July 25, 2022, 10:28:59 PMhope to see new set of dungeons for the 2nd quest in maybe either the 3.1 or 4.0 release  :)


a 3.1 release has recently come out - no new set of dungeons for Q2 though in v3.1; just a minor bug fix

maybe by a future 4.0 version there could be a whole new set of redesigned/remade dungeons for 2nd quest

nanashi89

full_health.ips, doesn't work.

Just continued with 3 hearts, instead of full health.

gzip

Quote from: nanashi89 on November 19, 2022, 02:16:22 PMfull_health.ips, doesn't work.

Just continued with 3 hearts, instead of full health.

I can't reproduce this. I applied the main patch and then full_health. Started with full hearts. Died in the overworld, continued with full hearts. Died in a dungeon, continued with full hearts. Tried the online patcher and also flips.

gzip

Quote from: erpster2 on November 19, 2022, 11:52:52 AMmaybe by a future 4.0 version there could be a whole new set of redesigned/remade dungeons for 2nd quest

Definitely a 4.0 type of change. But first I might be more interested in changing the overworld for the 2nd quest (which is more of a technical challenge). We'll see. Thanks for following along! :thumbsup:

lexluthermiester

Quote from: gzip on November 20, 2022, 10:34:49 PMI can't reproduce this. I applied the main patch and then full_health. Started with full hearts. Died in the overworld, continued with full hearts. Died in a dungeon, continued with full hearts. Tried the online patcher and also flips.

I can not reproduce this either. Works perfectly.

Quote from: nanashi89 on November 19, 2022, 02:16:22 PMfull_health.ips, doesn't work.

Just continued with 3 hearts, instead of full health.
Are you sure you have the correct version of ROM? There a number of very similar ROM files out there that play fine on their own but will not work with certain hacks. On main project page, check the CRC32 hash number to verify.

If you need help looking that up, let us know and we'll help walk you through it.

dreamvast

I can't find level 3 in the 2nd quest.  Anyone have hints?  Also still don't know how to get through the lost woods in 1st or 2nd quest.  Where is the hint for that?     :woot!:

erpster2

#68
Quote from: dreamvast on January 05, 2023, 09:26:07 PMAlso still don't know how to get through the lost woods in 1st or 2nd quest.  Where is the hint for that?    :woot!:

spoiler alert - expand it to view

Spoiler
right, up, right, left
[close]

Quote from: dreamvast on January 05, 2023, 09:26:07 PMI can't find level 3 in the 2nd quest.

Spoiler
same place as in original zelda 1 game - need ocarina to open the entrance to lvl 3
[close]

lexluthermiester

Quote from: erpster2 on January 08, 2023, 01:43:11 AMspoiler alert - expand it to view
Put another way, which is more in harmony with the ingame theming;

Spoiler
East, North, East, West
[close]

erpster2

though I wasn't aware of the 3.1 release until recently as I was playing the 3.0 version

gzip

A new version is out which addresses several issues in the second quest.

Changelog for version 3.2:

  • Fix hang with Q2 level 4 (regression from 3.1)
  • Add bombable wall in Q2 level 4
  • Make sure there's only one letter in Q2 overworld
  • Add bombs in Q2 level 9 room to avoid potential softlock

As always, send me a PM if you run into any problems.

erpster2

maybe include an optional anti epilepsy or anti flashing patch to reduce the amount of flashing effects (for photosensitive people)

the latest versions of this guy's game implement such measure (as mentioned in the latest readme file)

lexluthermiester

Quote from: erpster2 on July 27, 2023, 11:48:16 PMmaybe include an optional anti epilepsy or anti flashing patch to reduce the amount of flashing effects (for photosensitive people)

the latest versions of this guy's game implement such measure (as mentioned in the latest readme file)
There is no need. The original game itself came with such a warning and it is a known factor. For hacks to have a similar warning would be needless and redundant.