11 March 2016 - Forum Rules
Started by Tomato, April 21, 2020, 05:51:06 PM
Quote from: Ballz on November 25, 2021, 03:39:29 PMHow difficult is it to adjust the timing on those event text windows? If it's as simple as changing a hex value or two, I probably have enough time and OCD to experiment and play around with those myself.
Quote from: Tomato on November 25, 2021, 08:30:08 PMI feel like once the tools are released it'll be fairly easy for you or anyone to fix, and with some repeated trial and error it'll be simple enough to get the timing to your liking.
Quote from: Ballz on December 01, 2021, 02:48:05 PMI'm still chugging along in my playthrough, documenting any (admittedly, minor) issues. Going forward, where would be the best place to report/talk about them? I don't know if Mato wants us cluttering his thread up as he moves on to other things.
Quote from: Tomato on December 02, 2021, 04:35:56 PMOh crap, I didn't realize earlier that that bug was a Sketch bug, or that it happens in vanilla too? I don't know if I'll be able to fix a Sketch bug.I will take a look into the other bug, but it'll take some time possibly.
Quote from: Kain Stryder on December 02, 2021, 11:28:08 PMEdit: Noticed a small error, there's 2 lower case z on the name screen and no lower case x
Quote from: Ballz on December 03, 2021, 02:31:45 PMOh man, I can't believe I missed that. I was even changing my characters' names to lowercase, I should have caught that!New link with changes I made to the text files. Fixing the lowercase "x" is simple enough, it's in _menus/ff6t-misc-strings.txtEDIT: I also made a few more changes since last night to ff6t-battle-dialogue.txt. There was a missing [WAIT] during the Ultros/Relm scene, and some pauses were added to the cut scene where the espers rush to help at Thamasa (and fail miserably).
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