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Author Topic: Editing Tile Layout Like a Pro  (Read 360 times)

PolishedTurd

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Editing Tile Layout Like a Pro
« on: April 08, 2020, 02:14:36 pm »
I am looking to edit a couple of title screens on the NES. Some time in the last few years, someone posted about capturing the screen you want to edit in one program, then importing that data in another program, such that clicking on a tile in the screen would take you directly to that tile to edit. That's the functionality I'm looking for.

But I don't remember either program, can't find it in the documents, and I can't bring it up in a search. I even copied the post to a text file, but it was lost with an old hard drive.

Can someone point me in the right direction?

Edit: I think I found it by using Google to search the forum.
I find it especially useful to load nams dumped from fceux. It's like magic!

- get to where you want the nam dumped by playing the game on fceux
- open hex editor, dump PPU
- use PPUSplit (or split it manually by hex editting? too much work)
- simply load the nam in bg editor in yy-chr and navigate to the correct CHR page in the rom.
- magic!

Done in 2 minutes:

« Last Edit: April 08, 2020, 09:38:06 pm by PolishedTurd »